--- Log started at Sat Nov 15 17:46:25 2014
000002.925| SG Engine 1.5 Loaded
000002.925| ComputerID: 0x9d09464822e5
000002.925| Game Version: SurvivalMMO v4.1 (build: Nov 14 2014 23:44:37) - final - DX9
000002.925| Available memory: 8112 MB
000002.950| r3dFS: version:November 14, 2014 23:09, 33945 files
000003.034| r3dFile: can't open game.ini
000003.034| Can't open file "game.ini"
000003.034| r3dFile: can't open local.ini
000003.034| Can't open file "local.ini"
000003.035| readGameOptionsFile: found INI at C:\Users\PC Jogos\Documents\SG75 Studios\SGZ\gameSettings.ini
000003.035| r3dFile: can't open local.ini
000003.035| Can't open file "local.ini"
000003.036| writeGameOptionsFile: Saving settings to C:\Users\PC Jogos\Documents\SG75 Studios\SGZ\gameSettings.ini
000003.040| readInputMap: found file at C:\Users\PC Jogos\Documents\SG75 Studios\SGZ\inputMap.xml
000003.040| writeInputMap: Saving settings to C:\Users\PC Jogos\Documents\SG75 Studios\SGZ\inputMap.xml
000003.041| userSettings: found file at C:\Users\PC Jogos\Documents\SG75 Studios\SGZ\userSettings.xml
000003.042| userSettings: Saving settings to C:\Users\PC Jogos\Documents\SG75 Studios\SGZ\userSettings.xml
000003.043| VoipLog : 2014-11-15 17:46:25.528586|INFO | | | TeamSpeak 3 Client 3.0.3 (2014-05-09 08:34:51) SDK
000003.043| VoipLog : 2014-11-15 17:46:25.528586|INFO | | | SystemInformation: Windows XP SP3 (2600) x64 (AMD or Intel) Binary: 32bit
000003.043| VoipLog : 2014-11-15 17:46:25.528586|INFO | | | Using hardware aes
000003.071| VoipLog : 2014-11-15 17:46:25.557622|DEBUG |Direct Sound | | setting timer resolution to 1ms
000003.181| VoipLog : 2014-11-15 17:46:25.666758|INFO |SoundDevManager| | Not loading wasapi sound backend windowsaudiosession_win32.dll
000003.181| SOUND: initializing sound system
000003.190| SOUND: '3' sound drivers found
000003.190| SOUND: sound caps = 0xF8, speakermode= 2
000003.190| SOUND: sound driver 'Altifalantes (Realtek High Definition Audio)'
000003.202| SOUND: sound system ready
000003.202| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000004.332| Checking for DX11
000004.332| Failed to Load DX11
000004.605| Steam is available
000004.613| Input Devices enabled: Mouse, Keyboard
000004.937| VMEM As seen through DDRaw: 1986
000004.937| VMEM As seen through WMI: 0
000004.937| Setting mode: 1920x1080x32 Flags=4
000005.027| NVApi successfuly initialized.
000005.027| NVApi: stereo is not available. Stereo driver not installed?
000005.027| Adapter: NVIDIA GeForce GTX 760
000005.027| nvd3dum.dll 9.18.13.3182
000005.028| Monitor: \\.\DISPLAY1 (1920x1080)
000005.176| res adjusted 1920x1080->1914x1051
000005.177| r3dRenderLayer::SetMode(x=1914,y=1051,bpp=32,windowed=4,hz=60)
000005.178| Creating d3d device
000005.417| NVApi: failed to create stereo handle!
000005.417| GPU supports D3DQUERYTYPE_TIMESTAMP
000005.417| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000005.417| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
000005.418| We have 4027 MB texture memory
000005.420| r3dFont: Creating Verdana 10pt
000005.421| r3dFont: Finished creating Verdana 10pt
000005.422| Loading shaders...
000005.994| Finished loading shaders (0.571902 sec)!
000006.037| r3dFont: Creating Tahoma 18pt
000006.038| r3dFont: Finished creating Tahoma 18pt
000006.038| r3dFont: Creating Tahoma 12pt
000006.039| r3dFont: Finished creating Tahoma 12pt
000006.039| r3dFont: Creating Verdana 10pt
000006.039| r3dFont: Finished creating Verdana 10pt
000006.126| Creating render targets
000006.129| r3dFont: Creating Verdana 8pt
000006.131| r3dFont: Finished creating Verdana 8pt
000006.135| Loaded 12 of 12 grass settings locations from the glist file
000006.136| Loaded 12 grass settings files
000006.215| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_single
000006.215| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_auto
000006.216| WEAPON ERROR: M202 trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000006.217| WEAPON ERROR: M202 Elite trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000008.008| SetHomeDir: Levels\WZ_FrontEndLighting
000008.008| We have 3846 MB texture memory
000010.277| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000010.277| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000010.284| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000010.363| Unloaded 0.0 MB STATIC decal textures
000010.363| Unloaded 0.0 MB DYNAMIC decal textures
000010.363| Loading decal library Data\Decals\library.xml.
000010.364| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000010.364| Loaded 0.0 MB STATIC decal textures
000010.391| Loaded 3.3 MB DYNAMIC decal textures
000010.392| LoadLevel_MatLibs...
000010.392| LoadLevel_Objects...
000010.392| TERRAIN: LOADING Levels\WZ_FrontEndLighting\TERRAIN
000010.458| TERRAIN2: Finished reading script file
000010.464| TERRAIN: LOADED
000011.198| LoadGrassLib()...
000011.262| g_pGrassMap->Load...
000011.266| LoadLevel_MatLibs...
000011.266| Building skeleton cache..000011.314| Building obstacles cache..000011.314| done.000011.314| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
000011.314| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
000011.314| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
000011.314| World loaded
000011.314| Total load time: 1.05
000011.820| AnimCSV: SHG_Benelli_M1 is not in game, remove it
000011.822| AnimCSV: SHG_Beretta_1201 is not in game, remove it
000011.824| AnimCSV: SHG_spas12 is not in game, remove it
000012.469| AnimCSV: EXP_SmokeG_White is not in game, remove it
000013.226| AnimCSV: SNP_Dsr1 is not in game, remove it
000013.504| AnimCSV: MEL_CanoePaddle_Knife is not in game, remove it
000013.506| AnimCSV: Mel_Shiv is not in game, remove it
000013.615| AnimCSV: Item_repairKit_Premium_01 is not in game, remove it
000013.617| AnimCSV: Item_bandage_Improvised is not in game, remove it
000013.836| AnimCSV: Mel_PoliceBaton_Wire is not in game, remove it
000013.839| AnimCSV: Mel_Spear is not in game, remove it
000013.842| AnimCSV: Mel_pickaxe_craft is not in game, remove it
000013.845| AnimCSV: Mel_pickaxe_craft_premium is not in game, remove it
000013.978| AnimCSV: EXP_SharpnelBomb is not in game, remove it
000013.980| AnimCSV: EXP_SharpnelBomb_TripWire is not in game, remove it
000014.012| AnimCSV: SNP_AW_Impulse is not in game, remove it
000014.855| WO_API: returned http404
000014.855| ApiSteamGetShop FAILED, code: 8
000014.879| Acquired base profile data for 6.875085
000014.945| Output Realtek Digital Output (Realtek High Definition Audio)
000014.945| Output VE228-1 (NVIDIA High Definition Audio)
000014.945| Output Altifalantes (Realtek High Definition Audio)
000014.945| Input Microfone (Dispositivo de áudio
000014.945| Input Microfone (Screaming Bee Audio)
000014.965|
Starting to load Skill prices.000014.976|
Skill prices loaded.000075.387| userSettings: Saving settings to C:\Users\PC Jogos\Documents\SG75 Studios\SGZ\userSettings.xml
000075.393| r3dNetwork: Creating client
000075.420| IP: 25.6.255.14
000075.420| IP: 192.168.1.66
000075.420| r3dNetwork: connecting
000075.657| r3dNetwork: external ip: 144.64.52.55:54376
000075.657| connected to master server peer00
000077.628| userSettings: Saving settings to C:\Users\PC Jogos\Documents\SG75 Studios\SGZ\userSettings.xml
000078.553| obj_Zombie::FreePhysSkeletonCache:000078.553| done in 0.00 seconds
000078.556| r3dNetwork: Deinitialize
000078.717| r3dNetwork: Creating client
000078.742| IP: 25.6.255.14
000078.742| IP: 192.168.1.66
000078.742| r3dNetwork: connecting
000078.980| r3dNetwork: external ip: 144.64.52.55:50152
000079.190| writeGameOptionsFile: Saving settings to C:\Users\PC Jogos\Documents\SG75 Studios\SGZ\gameSettings.ini
000079.191| userSettings: Saving settings to C:\Users\PC Jogos\Documents\SG75 Studios\SGZ\userSettings.xml
000079.192| SetHomeDir: Levels\WZ_MountainsRemake
000079.192| We have 3810 MB texture memory
000079.192| r3dFile: can't open levels/wz_mountainsremake/loadingscreen1.dds
000079.228| r3dFile: can't open Levels\WZ_MountainsRemake/wind.cfg
000079.229| Loading 'Levels\WZ_MountainsRemake/LevelSettings.xml'
000079.353| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000079.372| r3dFile: can't open data/skydome/wz_skydawn_03.dds
000079.471| r3dFile: can't open data/skydome/wz_daynew_05_d.dds
000079.493| r3dFile: can't open data/skydome/wz_dusknew_03_d.dds
000079.582| Unloaded 0.0 MB STATIC decal textures
000079.582| Unloaded 3.3 MB DYNAMIC decal textures
000079.582| Loading decal library Data\Decals\library.xml.
000079.583| Loading decal library Levels\WZ_MountainsRemake\decals.xml.
000079.583| Loaded 0.0 MB STATIC decal textures
000079.610| Loaded 3.3 MB DYNAMIC decal textures
000079.611| LoadLevel_MatLibs...
000079.611| LoadLevel_Objects...
000079.612| TERRAIN: LOADING Levels\WZ_MountainsRemake\TERRAIN
000079.932| TERRAIN2: Finished reading script file
000080.122| TERRAIN: LOADED
000082.309| r3dMesh::Load(): Can't load 'data/objectsdepot/wz_townprops/barrier_security_pylons_03.sco' or 'data/objectsdepot/wz_townprops/barrier_security_pylons_03.scb', file doesn't exist
(Loading mesh data/objectsdepot/wz_townprops/barrier_security_pylons_03.sco)
000082.309| WARNING: Object data/objectsdepot/wz_townprops/barrier_security_pylons_03.sco can't be loaded!
000082.310| r3dMesh::Load(): Can't load 'data/objectsdepot/wz_townprops/barrier_security_pylons_03.sco' or 'data/objectsdepot/wz_townprops/barrier_security_pylons_03.scb', file doesn't exist
(Loading mesh data/objectsdepot/wz_townprops/barrier_security_pylons_03.sco)
000082.310| WARNING: Object data/objectsdepot/wz_townprops/barrier_security_pylons_03.sco can't be loaded!
000082.310| r3dMesh::Load(): Can't load 'data/objectsdepot/wz_townprops/barrier_security_pylons_03.sco' or 'data/objectsdepot/wz_townprops/barrier_security_pylons_03.scb', file doesn't exist
(Loading mesh data/objectsdepot/wz_townprops/barrier_security_pylons_03.sco)
000082.310| WARNING: Object data/objectsdepot/wz_townprops/barrier_security_pylons_03.sco can't be loaded!
000082.524| r3dMesh::Load(): Can't load 'data/objectsdepot/wz_townprops/barrier_metalrailings_01.sco' or 'data/objectsdepot/wz_townprops/barrier_metalrailings_01.scb', file doesn't exist
(Loading mesh data/objectsdepot/wz_townprops/barrier_metalrailings_01.sco)
000082.524| WARNING: Object data/objectsdepot/wz_townprops/barrier_metalrailings_01.sco can't be loaded!
000082.525| r3dMesh::Load(): Can't load 'data/objectsdepot/wz_townprops/barrier_metalrailings_01.sco' or 'data/objectsdepot/wz_townprops/barrier_metalrailings_01.scb', file doesn't exist
(Loading mesh data/objectsdepot/wz_townprops/barrier_metalrailings_01.sco)
000082.525| WARNING: Object data/objectsdepot/wz_townprops/barrier_metalrailings_01.sco can't be loaded!
000082.812| r3dFile: can't open data/objectsdepot/wz_pack1/textures/steel_de.dds
000083.105| LoadGrassLib()...
000083.170| g_pGrassMap->Load...
000083.251| LoadLevel_MatLibs...
000083.251| Building skeleton cache..000083.579| Building obstacles cache..000083.579| done.000083.589| Loading 'Levels\WZ_MountainsRemake\collections\collections.xml'
000083.772| obj_Zombie::InitPhysSkeletonCache..
000086.551| done
000086.551| World loaded
000086.551| Total load time: 7.36
PC - Intel I5 GTX 760 8 RAM