Wrong section so moved
Next time he crash copy and paste sg-engine-log.tex where without open new game.
Where i can write it?
--- Log started at Sun Nov 16 00:12:31 2014
000002.141| SG Engine 1.5 Loaded
000002.141| ComputerID: 0xa8a50b0f1b3d
000002.141| Game Version: SurvivalMMO v4.1 (build: Nov 16 2014 00:16:09) - final - DX9
000002.141| Available memory: 8087 MB
000002.182| r3dFS: version:November 15, 2014 23:19, 33945 files
000002.288| r3dFile: can't open game.ini
000002.288| Can't open file "game.ini"
000002.288| readGameOptionsFile: found INI at C:\Users\k\Documents\SG75 Studios\SGZ\gameSettings.ini
000002.289| writeGameOptionsFile: Saving settings to C:\Users\k\Documents\SG75 Studios\SGZ\gameSettings.ini
000002.319| readInputMap: found file at C:\Users\k\Documents\SG75 Studios\SGZ\inputMap.xml
000002.320| writeInputMap: Saving settings to C:\Users\k\Documents\SG75 Studios\SGZ\inputMap.xml
000002.321| userSettings: found file at C:\Users\k\Documents\SG75 Studios\SGZ\userSettings.xml
000002.322| userSettings: Saving settings to C:\Users\k\Documents\SG75 Studios\SGZ\userSettings.xml
000002.464| VoipLog : 2014-11-16 00:12:31.461340|INFO | | | TeamSpeak 3 Client 3.0.3 (2014-05-09 08:34:51) SDK
000002.465| VoipLog : 2014-11-16 00:12:31.461340|INFO | | | SystemInformation: Windows XP SP3 (2600) x64 (AMD or Intel) Binary: 32bit
000002.465| VoipLog : 2014-11-16 00:12:31.461340|INFO | | | Using hardware aes
000002.493| VoipLog : 2014-11-16 00:12:31.489342|DEBUG |Direct Sound | | setting timer resolution to 1ms
000002.575| VoipLog : 2014-11-16 00:12:31.572346|INFO |SoundDevManager| | Not loading wasapi sound backend windowsaudiosession_win32.dll
000002.576| SOUND: initializing sound system
000002.582| SOUND: '2' sound drivers found
000002.582| SOUND: sound caps = 0xF8, speakermode= 2
000002.582| SOUND: sound driver 'GBo[niki (Urzdzenie zgodne ze standardem High Definition Audio)'
000002.596| SOUND: sound system ready
000002.596| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000003.739| Checking for DX11
000003.739| Failed to Load DX11
000003.921| Steam is available
000003.939| Input Devices enabled: Mouse, Keyboard
000003.996| VMEM As seen through DDRaw: 1002
000003.996| VMEM As seen through WMI: 0
000003.996| Setting mode: 1920x1080x32 Flags=0
000003.997| Could not initialize NVApi.
000003.997|
000003.997| Adapter: ASUS HD7790 Series
000003.997| aticfx32.dll 8.17.10.1191
000003.997| Monitor: \\.\DISPLAY1 (1920x1080)
000004.008| r3dRenderLayer::SetMode(x=1920,y=1080,bpp=32,windowed=0,hz=60)
000004.010| Creating d3d device
000004.212| GPU supports D3DQUERYTYPE_TIMESTAMP
000004.213| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000004.213| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
000004.214| We have 678 MB texture memory
000004.248| r3dFont: Creating Verdana 10pt
000004.249| r3dFont: Finished creating Verdana 10pt
000004.251| Loading shaders...
000004.924| Finished loading shaders (0.673181 sec)!
000005.001| r3dFont: Creating Tahoma 18pt
000005.003| r3dFont: Finished creating Tahoma 18pt
000005.004| r3dFont: Creating Tahoma 12pt
000005.004| r3dFont: Finished creating Tahoma 12pt
000005.004| r3dFont: Creating Verdana 10pt
000005.004| r3dFont: Finished creating Verdana 10pt
000005.141| Creating render targets
000005.146| r3dFont: Creating Verdana 8pt
000005.148| r3dFont: Finished creating Verdana 8pt
000005.165| Loaded 12 of 12 grass settings locations from the glist file
000005.167| Loaded 12 grass settings files
000005.284| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_single
000005.284| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_auto
000005.285| WEAPON ERROR: M202 trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000005.286| WEAPON ERROR: M202 Elite trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000007.017| SetHomeDir: Levels\WZ_FrontEndLighting
000007.017| We have 494 MB texture memory
000008.477| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000008.478| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000008.487| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000008.582| Unloaded 0.0 MB STATIC decal textures
000008.582| Unloaded 0.0 MB DYNAMIC decal textures
000008.582| Loading decal library Data\Decals\library.xml.
000008.582| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000008.583| Loaded 0.0 MB STATIC decal textures
000008.678| Loaded 3.3 MB DYNAMIC decal textures
000008.679| LoadLevel_MatLibs...
000008.679| LoadLevel_Objects...
000008.679| TERRAIN: LOADING Levels\WZ_FrontEndLighting\TERRAIN
000008.783| TERRAIN2: Finished reading script file
000008.790| TERRAIN: LOADED
000010.231| LoadGrassLib()...
000010.312| g_pGrassMap->Load...
000010.315| LoadLevel_MatLibs...
000010.316| Building skeleton cache..000010.368| Building obstacles cache..000010.368| done.000010.368| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
000010.368| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
000010.368| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
000010.368| World loaded
000010.368| Total load time: 1.91
000011.352| AnimCSV: SHG_Benelli_M1 is not in game, remove it
000011.353| AnimCSV: SHG_Beretta_1201 is not in game, remove it
000011.355| AnimCSV: SHG_spas12 is not in game, remove it
000012.926| AnimCSV: EXP_SmokeG_White is not in game, remove it
000014.282| AnimCSV: SNP_Dsr1 is not in game, remove it
000014.777| AnimCSV: MEL_CanoePaddle_Knife is not in game, remove it
000014.778| AnimCSV: Mel_Shiv is not in game, remove it
000014.964| AnimCSV: Item_repairKit_Premium_01 is not in game, remove it
000014.965| AnimCSV: Item_bandage_Improvised is not in game, remove it
000015.383| AnimCSV: Mel_PoliceBaton_Wire is not in game, remove it
000015.385| AnimCSV: Mel_Spear is not in game, remove it
000015.386| AnimCSV: Mel_pickaxe_craft is not in game, remove it
000015.388| AnimCSV: Mel_pickaxe_craft_premium is not in game, remove it
000015.550| AnimCSV: EXP_SharpnelBomb is not in game, remove it
000015.551| AnimCSV: EXP_SharpnelBomb_TripWire is not in game, remove it
000015.588| AnimCSV: SNP_AW_Impulse is not in game, remove it
000016.769| WO_API: returned http404
000016.769| ApiSteamGetShop FAILED, code: 8
000016.786| Acquired base profile data for 9.775249
000017.021| Output Cyfrowe urzadzenie audio (S/PDIF) (Urzadzenie zgodne ze standardem High Definition Audio)
000017.021| Output Glosniki (Urzadzenie zgodne ze standardem High Definition Audio)
000017.021| Input Mikrofon (Urzadzenie zgodne ze
000017.044|
Starting to load Skill prices.000017.168|
Skill prices loaded.000020.518| userSettings: Saving settings to C:\Users\k\Documents\SG75 Studios\SGZ\userSettings.xml
000020.529| r3dNetwork: Creating client
000020.548| IP: 192.168.0.10
000020.548| r3dNetwork: connecting
000020.711| r3dNetwork: external ip: 81.101.18.164:55607
000020.711| connected to master server peer00
000023.203| userSettings: Saving settings to C:\Users\k\Documents\SG75 Studios\SGZ\userSettings.xml
000023.652| obj_Zombie::FreePhysSkeletonCache:000023.652| done in 0.00 seconds
000023.654| r3dNetwork: Deinitialize
000023.858| r3dNetwork: Creating client
000023.877| IP: 192.168.0.10
000023.877| r3dNetwork: connecting
000024.024| r3dNetwork: external ip: 81.101.18.164:55609
000024.175| writeGameOptionsFile: Saving settings to C:\Users\k\Documents\SG75 Studios\SGZ\gameSettings.ini
000024.175| userSettings: Saving settings to C:\Users\k\Documents\SG75 Studios\SGZ\userSettings.xml
000024.176| SetHomeDir: Levels\Outlands
000024.176| We have 465 MB texture memory
000024.178| r3dFile: can't open levels/outlands/loadingscreen0.dds
000024.353| r3dFile: can't open Levels\Outlands/wind.cfg
000024.353| Loading 'Levels\Outlands/LevelSettings.xml'
000024.375| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000024.400| r3dFile: can't open data/skydome/wz_skydawn_03.dds
000024.524| r3dFile: can't open data/skydome/wz_daynew_05_d.dds
000024.546| r3dFile: can't open data/skydome/wz_dusknew_03_d.dds
000024.645| Unloaded 0.0 MB STATIC decal textures
000024.645| Unloaded 3.3 MB DYNAMIC decal textures
000024.645| Loading decal library Data\Decals\library.xml.
000024.645| Loading decal library Levels\Outlands\decals.xml.
000024.646| Loaded 0.0 MB STATIC decal textures
000024.673| Loaded 3.3 MB DYNAMIC decal textures
000024.674| LoadLevel_MatLibs...
000024.674| LoadLevel_Objects...
000024.714| TERRAIN: LOADING Levels\Outlands\TERRAIN
000025.096| TERRAIN2: Finished reading script file
000028.471| TERRAIN: LOADED
000037.792| r3dMesh::Load(): Can't load '' or '.scb', file doesn't exist
(Loading mesh )
000037.792| WARNING: Object can't be loaded!
000048.732| MatLib: there is no material data/objectsdepot\wz_townbuildings\Materials\01___Default.mat
(Loading mesh data/objectsdepot/wz_townbuildings/town_firestation_02.sco)
000052.141| r3dMesh::Load(): Can't load 'data/objectsdepot/g3_blds_city/bld_building_01.sco' or 'data/objectsdepot/g3_blds_city/bld_building_01.scb', file doesn't exist
(Loading mesh data/objectsdepot/g3_blds_city/bld_building_01.sco)
000052.141| WARNING: Object data/objectsdepot/g3_blds_city/bld_building_01.sco can't be loaded!
000052.181| r3dMesh::Load(): Can't load 'data/objectsdepot/g3_blds_city/bld_building_01.sco' or 'data/objectsdepot/g3_blds_city/bld_building_01.scb', file doesn't exist
(Loading mesh data/objectsdepot/g3_blds_city/bld_building_01.sco)
000052.181| WARNING: Object data/objectsdepot/g3_blds_city/bld_building_01.sco can't be loaded!
000054.382| LoadGrassLib()...
000054.448| g_pGrassMap->Load...
000054.596| LoadLevel_MatLibs...
000054.597| Building skeleton cache..000055.183| Building obstacles cache..000055.183| done.000055.183| Loading 'Levels\Outlands\collections\collections.xml'
000055.432| obj_Zombie::InitPhysSkeletonCache..
000058.598| done
000058.598| World loaded
000058.598| Total load time: 34.42