000000.208| Game Version: StargateZ v3.1 (build: Jun 20 2014 20:02:03) - final - DX9
000000.385| readGameOptionsFile: found INI at C:\Users\nalen\Documents\SG75 Studios\SGZ\gameSettings.ini
000000.386| writeGameOptionsFile: Saving settings to C:\Users\nalen\Documents\SG75 Studios\SGZ\gameSettings.ini
000000.393| readInputMap: found file at C:\Users\nalen\Documents\SG75 Studios\SGZ\inputMap.xml
000000.394| writeInputMap: Saving settings to C:\Users\nalen\Documents\SG75 Studios\SGZ\inputMap.xml
000000.397| userSettings: found file at C:\Users\nalen\Documents\SG75 Studios\SGZ\userSettings.xml
000000.398| userSettings: Saving settings to C:\Users\nalen\Documents\SG75 Studios\SGZ\userSettings.xml
000000.400| VoipLog : 2014-10-21 20:57:31.160827|INFO | | | TeamSpeak 3 Client 3.0.3 (2014-05-09 08:34:51) SDK
000000.400| VoipLog : 2014-10-21 20:57:31.161327|INFO | | | SystemInformation: Windows 7 SP1 (7601) x64 (AMD or Intel) Binary: 32bit
000000.412| VoipLog : 2014-10-21 20:57:31.173329|DEBUG |Direct Sound | | setting timer resolution to 1ms
000002.545| Could not initialize NVApi.
000002.866| Loading shaders...
000009.913| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_single
000009.913| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_auto
000009.914| WEAPON ERROR: M202 trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000009.916| WEAPON ERROR: M202 Elite trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
--- Log started at Sun Nov 30 15:36:54 2014
000008.318| CrashSender.exe is not found in the specified path.
000008.537| Checking for D3D11
000008.629| D3D11CreateDeviceCreated
000008.673| loaded D3D11
000008.699| SG Engine 1.5 Loaded
000008.699| ComputerID: 0xd0f9abe9bb81
000008.699| Game Version: SurvivalMMO v4.5 (build: Nov 30 2014 04:35:18) - final
000008.699| Available memory: 8157 MB
000008.733| r3dFS: version:November 30, 2014 6:37, 34388 files
000008.960| r3dFile: can't open game.ini
000008.960| Can't open file "game.ini"
000008.960| r3dFile: can't open local.ini
000008.960| Can't open file "local.ini"
000008.960| readGameOptionsFile: found INI at C:\Users\nalen\Documents\sg-server\survivalmmo\gameSettings.ini
000008.990| r3dFile: can't open local.ini
000008.990| Can't open file "local.ini"
000008.990| writeGameOptionsFile: Saving settings to C:\Users\nalen\Documents\sg-server\survivalmmo\gameSettings.ini
000009.027| readInputMap: found file at C:\Users\nalen\Documents\sg-server\survivalmmo\inputMap.xml
000009.057| writeInputMap: Saving settings to C:\Users\nalen\Documents\sg-server\survivalmmo\inputMap.xml
000009.058| userSettings: found file at C:\Users\nalen\Documents\sg-server\survivalmmo\userSettings.xml
000009.063| userSettings: Saving settings to C:\Users\nalen\Documents\sg-server\survivalmmo\userSettings.xml
000009.084| VoipLog : 2014-11-30 15:36:55.149702|INFO | | | TeamSpeak 3 Client 3.0.3 (2014-05-09 08:34:51) SDK
000009.084| VoipLog : 2014-11-30 15:36:55.149702|INFO | | | SystemInformation: Windows 7 (7600) x64 (AMD or Intel) Binary: 32bit
000009.468| VoipLog : 2014-11-30 15:36:55.534235|DEBUG |Direct Sound | | setting timer resolution to 1ms
000009.746| SOUND: initializing sound system
000009.755| SOUND: '1' sound drivers found
000009.756| SOUND: sound caps = 0xFC, speakermode= 6
000009.756| SOUND: sound driver 'Speakers (2- Logitech G35 Headset)'
000009.815| SOUND: sound system ready
000009.815| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000014.432| Steam is available
000014.510| Input Devices enabled: Mouse, Keyboard
000014.557| max_tex_dim: 16384
000014.615| VMEM As seen through DDRaw: 1006
000014.615| VMEM As seen through WMI: 0
000014.615| Setting mode: 1920x1080x32 Flags=4
000014.618| Could not initialize NVApi.
000014.619|
000014.619| Adapter: AMD Radeon HD 7700 Series
000014.619| aticfx32.dll 8.17.10.1315
000014.619| Monitor: \\.\DISPLAY1 (1920x1080)
000014.629| res adjusted 1920x1080->1914x1052
000014.630| r3dRenderLayer::SetMode(x=1914,y=1052,bpp=32,windowed=4,hz=60)
000014.641| Creating d3d device
000014.701| GPU supports D3DQUERYTYPE_TIMESTAMP
000014.701| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000014.701| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
000014.702| We have 724 MB texture memory
000014.800| r3dFont: Creating Verdana 10pt
000014.801| r3dFont: Finished creating Verdana 10pt
000014.805| Loading shaders...
000021.360| Finished loading shaders (6.554573 sec)!
000021.361| Started background thread: 5484
000021.416| Creating dynamic buffer of size 1.00 MB
000021.416| Creating dynamic buffer of size 0.09 MB
000021.453| Creating dynamic buffer of size 0.15 MB
000021.457| r3dFont: Creating Tahoma 18pt
000021.460| r3dFont: Finished creating Tahoma 18pt
000021.460| r3dFont: Creating Tahoma 12pt
000021.461| r3dFont: Finished creating Tahoma 12pt
000021.461| r3dFont: Creating Verdana 10pt
000021.461| r3dFont: Finished creating Verdana 10pt
000022.763| Creating render targets
000022.763| CreateDynamicEnvMap: creating of size 512x512x6000022.772| r3dFont: Creating Verdana 8pt
000022.774| r3dFont: Finished creating Verdana 8pt
000022.919| Loaded 12 of 12 grass settings locations from the glist file
000022.920| Loaded 12 grass settings files
000023.095| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_single
000023.095| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_auto
000023.097| WEAPON ERROR: M202 trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000023.098| WEAPON ERROR: M202 Elite trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000027.032| SetHomeDir: Levels\WZ_FrontEndLighting
000027.032| We have 475 MB texture memory
000035.568| Reserviere für Maximale Dynamische Obj: 13.368528, Statische Obj: 40.108032
000035.620| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000035.620| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000035.701| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000035.727| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000035.775| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000035.788| Unloaded 0.0 MB STATIC decal textures
000035.788| Unloaded 0.0 MB DYNAMIC decal textures
000035.788| Loading decal library Data\Decals\library.xml.
000035.789| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000035.790| Loaded 0.0 MB STATIC decal textures
000035.949| Loaded 3.3 MB DYNAMIC decal textures
000035.950| LoadLevel_MatLibs...
000035.950| LoadLevel_Objects...
000035.975| TERRAIN: LOADING Levels\WZ_FrontEndLighting\TERRAIN
000036.188| TERRAIN3: Finished reading script file
000036.203| Creating dynamic buffer of size 0.50 MB
000036.223| TERRAIN: LOADED
000039.603| LoadGrassLib()...
000039.904| g_pGrassMap->Load...
000039.904| Loaded grass for 0.00 seconds000039.904| LoadLevel_MatLibs...
000041.535| Building skeleton cache..000041.619| Building obstacles cache..000041.620| done.000041.620| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
000041.620| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
000041.620| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
000041.620| CollectionsManager::Init: populating 0 objects... 000041.620| done in 0.00 seconds
000041.620| World loaded
000041.621| Total load time: 6.11
000043.830| AnimCSV: SHG_Benelli_M1 is not in game, remove it
000043.832| AnimCSV: SHG_Beretta_1201 is not in game, remove it
000043.834| AnimCSV: SHG_spas12 is not in game, remove it
000046.215| AnimCSV: EXP_SmokeG_White is not in game, remove it
000049.242| AnimCSV: SNP_Dsr1 is not in game, remove it
000050.425| AnimCSV: MEL_CanoePaddle_Knife is not in game, remove it
000050.428| AnimCSV: Mel_Shiv is not in game, remove it
000050.839| AnimCSV: Item_repairKit_Premium_01 is not in game, remove it
000050.841| AnimCSV: Item_bandage_Improvised is not in game, remove it
000051.704| AnimCSV: Mel_PoliceBaton_Wire is not in game, remove it
000051.707| AnimCSV: Mel_Spear is not in game, remove it
000051.710| AnimCSV: Mel_pickaxe_craft is not in game, remove it
000051.713| AnimCSV: Mel_pickaxe_craft_premium is not in game, remove it
000051.977| AnimCSV: EXP_SharpnelBomb is not in game, remove it
000051.979| AnimCSV: EXP_SharpnelBomb_TripWire is not in game, remove it
000052.072| AnimCSV: SNP_AW_Impulse is not in game, remove it
000053.559| Acquired base profile data for 26.532896
000053.750| Output Speakers (2- Logitech G35 Headset)
000053.751| Input Microphone (2- Logitech G35 Headset)
000053.751| Input Microphone (Screaming Bee Audio)
000053.786|
Starting to load Skill prices.000053.791|
Skill prices loaded.000055.834| Creating dynamic buffer of size 0.02 MB
000070.954| userSettings: Saving settings to C:\Users\nalen\Documents\sg-server\survivalmmo\userSettings.xml
000070.961| r3dNetwork: Creating client
000070.982| IP: 192.168.1.103
000070.982| IP: 25.48.49.189
000070.982| IP: 169.254.123.62
000070.982| r3dNetwork: connecting
000071.984| r3dNetwork: external ip: 61.247.61.58:60687
000071.985| connected to master server peer00
000078.035| userSettings: Saving settings to C:\Users\nalen\Documents\sg-server\survivalmmo\userSettings.xml
000078.854| obj_Zombie::FreePhysSkeletonCache:000078.855| done in 0.00 seconds
000078.882| r3dNetwork: Deinitialize
000079.371| r3dNetwork: Creating client
000079.390| IP: 192.168.1.103
000079.390| IP: 25.48.49.189
000079.390| IP: 169.254.123.62
000079.390| r3dNetwork: connecting
000080.403| r3dNetwork: external ip: 61.247.61.58:60690
000081.175| writeGameOptionsFile: Saving settings to C:\Users\nalen\Documents\sg-server\survivalmmo\gameSettings.ini
000081.178| userSettings: Saving settings to C:\Users\nalen\Documents\sg-server\survivalmmo\userSettings.xml
000081.179| SetHomeDir: Levels\WZ_Cliffside
000081.179| We have 446 MB texture memory
000081.180| r3dFile: can't open levels/wz_cliffside/loadingscreen1.dds
000081.182| Reserviere für Maximale Dynamische Obj: 13.368528, Statische Obj: 40.108032
000081.215| r3dFile: can't open Levels\WZ_Cliffside/wind.cfg
000081.216| Loading 'Levels\WZ_Cliffside/LevelSettings.xml'
000081.423| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000081.424| Loading sky texture: Data/SkyDome/wz_daynew_04_d.dds
000081.476| Unloaded 0.0 MB STATIC decal textures
000081.477| Unloaded 3.3 MB DYNAMIC decal textures
000081.477| Loading decal library Data\Decals\library.xml.
000081.477| Loading decal library Levels\WZ_Cliffside\decals.xml.
000081.548| Loaded 2.0 MB STATIC decal textures
000081.599| Loaded 3.3 MB DYNAMIC decal textures
000081.599| LoadLevel_MatLibs...
000081.599| LoadLevel_Objects...
000081.644| TERRAIN: LOADING Levels\WZ_Cliffside\TERRAIN
000082.660| TERRAIN3: Finished reading script file
000082.705| r3dTerrain3::CreateMipFile: we have 16.94 GB free space.
000082.710| r3dTerrain3::CreateMipFile..