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@  Postrach : (24 March 2024 - 01:18 PM)

I thought the forum was completely dead

@  HUEDAV : (21 March 2024 - 07:42 AM)

OMG! i was so scared!

@  Stargate75 : (14 March 2024 - 10:46 PM)

forum are back online

@  xSHOTE : (30 December 2023 - 07:48 PM)

@stargate75

@  xSHOTE : (30 December 2023 - 07:47 PM)

Hi, I can't join my account at the launcher. Can I get help please?

@  Guest : (28 November 2023 - 12:46 PM)

Hi, is there any way to delete my account ?

@  HUEDAV : (27 November 2023 - 07:39 AM)

yo yo yo dudes!!!

@  Paruwa : (26 November 2023 - 04:34 PM)

i download :D

@  125rus : (24 November 2023 - 01:59 AM)

This game will live on in our hearts @Paruwa

@  Paruwa : (22 November 2023 - 07:45 PM)

rip noone play becasue have empty GI ;c

@  Paruwa : (22 November 2023 - 07:45 PM)

i ask Daniel SG about backup GI to all players but he dont have copy ;c soo

@  Paruwa : (22 November 2023 - 07:43 PM)

hello, i have empty GI bro ;c

@  Rap of Ludovky : (11 November 2023 - 12:19 AM)

Paruwa or anyone :/

@  Rap of Ludovky : (11 November 2023 - 12:15 AM)

Does this game still works ?

@  Rap of Ludovky : (11 November 2023 - 12:14 AM)

Hello guys!

@  Ecke : (23 September 2023 - 07:42 AM)

Okay I Try it! Thanks :)

@  Stargate75 : (22 September 2023 - 02:28 PM)

Try it with virtual audio cable

@  Ecke : (22 September 2023 - 12:33 AM)

Hey, I have a question! I would like to stream but I can't route Smmo's audio via the system settings (audio) because it gives me the wrong sound despite the setting (it's only routed and the sound doesn't reach the track). Smmo is the only game where that unfortunately it doesn't work. Does somebody has any idea? Greetings

@  Ecke : (22 September 2023 - 12:20 AM)

Hello guys <3

@  HUEDAV : (05 July 2023 - 01:59 AM)

@Postrach oh shit!!! come on polska kurwa


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Crash When Joining Server


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#1 NHPgaming

NHPgaming

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Current mood: Happy

Posted 30 November 2014 - 08:45 AM

When I want To join Cliffside Server , it crash Everytime

I give u The Log:

R3dlog--- Log started at Tue Oct 21 20:57:30 2014

000000.207| ComputerID: 0xdf46cc22bb81
000000.208| Game Version: StargateZ v3.1  (build: Jun 20 2014 20:02:03) - final - DX9
000000.208| SG Engine 1.2 Loaded000000.208| Available memory: 8157 MB
000000.246| r3dFS: version:October 19, 2014 0:07, 33888 files
000000.384| r3dFile: can't open game.ini
000000.384| Can't open file "game.ini"
000000.384| r3dFile: can't open local.ini
000000.384| Can't open file "local.ini"
000000.385| readGameOptionsFile: found INI at C:\Users\nalen\Documents\SG75 Studios\SGZ\gameSettings.ini
000000.385| r3dFile: can't open local.ini
000000.386| Can't open file "local.ini"
000000.386| writeGameOptionsFile: Saving settings to C:\Users\nalen\Documents\SG75 Studios\SGZ\gameSettings.ini
000000.393| readInputMap: found file at C:\Users\nalen\Documents\SG75 Studios\SGZ\inputMap.xml
000000.394| writeInputMap: Saving settings to C:\Users\nalen\Documents\SG75 Studios\SGZ\inputMap.xml
000000.397| userSettings: found file at C:\Users\nalen\Documents\SG75 Studios\SGZ\userSettings.xml
000000.398| userSettings: Saving settings to C:\Users\nalen\Documents\SG75 Studios\SGZ\userSettings.xml
000000.400| VoipLog : 2014-10-21 20:57:31.160827|INFO    |              |   | TeamSpeak 3 Client 3.0.3 (2014-05-09 08:34:51) SDK
000000.400| VoipLog : 2014-10-21 20:57:31.161327|INFO    |              |   | SystemInformation: Windows 7 SP1 (7601) x64 (AMD or Intel) Binary: 32bit
000000.412| VoipLog : 2014-10-21 20:57:31.173329|DEBUG   |Direct Sound  |   | setting timer resolution to 1ms
000000.465| SOUND: initializing sound system
000000.473| SOUND: '1' sound drivers found
000000.474| SOUND: sound caps = 0xFC, speakermode= 6
000000.474| SOUND: sound driver 'Speakers (2- Logitech G35 Headset)'
000000.495| SOUND: sound system ready
000000.496| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000002.436| Steam is available
000002.471| Input Devices enabled: Mouse, Keyboard
000002.543| VMEM As seen through DDRaw: 1006
000002.543| VMEM As seen through WMI: 0
000002.543| Setting mode:  1920x1080x32 Flags=0
000002.545| Could not initialize NVApi.
000002.545| 
000002.546|  Adapter: AMD Radeon HD 7700 Series
000002.546|   aticfx32.dll 8.17.10.1280
000002.546|  Monitor: \\.\DISPLAY1 (1920x1080)
000002.557|  r3dRenderLayer::SetMode(x=1920,y=1080,bpp=32,windowed=0,hz=60)
000002.591|  Creating d3d device
000002.861|  GPU supports D3DQUERYTYPE_TIMESTAMP
000002.862|  GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000002.862|  D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
000002.863|  We have 716 MB texture memory
000002.866|  r3dFont: Creating Verdana 10pt
000002.866|  r3dFont: Finished creating Verdana 10pt
000002.866| Loading shaders...
000009.334| Finished loading shaders (6.467488 sec)!
000009.378| r3dFont: Creating Tahoma 12pt
000009.379| r3dFont: Finished creating Tahoma 12pt
000009.379| r3dFont: Creating Verdana 10pt
000009.379| r3dFont: Finished creating Verdana 10pt
000009.793| Creating render targets
000009.797| r3dFont: Creating Verdana 8pt
000009.798| r3dFont: Finished creating Verdana 8pt
000009.803| Loaded 12 of 12 grass settings locations from the glist file
000009.804| Loaded 12 grass settings files
000009.913| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_single
000009.913| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_auto
000009.914| WEAPON ERROR: M202 trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000009.916| WEAPON ERROR: M202 Elite trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000013.090| SetHomeDir: Levels\WZ_FrontEndLighting
000013.090| We have 510 MB texture memory
 
SgLog:
--- Log started at Sun Nov 30 15:36:54 2014
 
000008.318| CrashSender.exe is not found in the specified path.
000008.537| Checking for D3D11
000008.629| D3D11CreateDeviceCreated
000008.673| loaded D3D11
000008.699| SG Engine 1.5 Loaded
000008.699| ComputerID: 0xd0f9abe9bb81
000008.699| Game Version: SurvivalMMO v4.5  (build: Nov 30 2014 04:35:18) - final 
000008.699| Available memory: 8157 MB
000008.733| r3dFS: version:November 30, 2014 6:37, 34388 files
000008.960| r3dFile: can't open game.ini
000008.960| Can't open file "game.ini"
000008.960| r3dFile: can't open local.ini
000008.960| Can't open file "local.ini"
000008.960| readGameOptionsFile: found INI at C:\Users\nalen\Documents\sg-server\survivalmmo\gameSettings.ini
000008.990| r3dFile: can't open local.ini
000008.990| Can't open file "local.ini"
000008.990| writeGameOptionsFile: Saving settings to C:\Users\nalen\Documents\sg-server\survivalmmo\gameSettings.ini
000009.027| readInputMap: found file at C:\Users\nalen\Documents\sg-server\survivalmmo\inputMap.xml
000009.057| writeInputMap: Saving settings to C:\Users\nalen\Documents\sg-server\survivalmmo\inputMap.xml
000009.058| userSettings: found file at C:\Users\nalen\Documents\sg-server\survivalmmo\userSettings.xml
000009.063| userSettings: Saving settings to C:\Users\nalen\Documents\sg-server\survivalmmo\userSettings.xml
000009.084| VoipLog : 2014-11-30 15:36:55.149702|INFO    |              |   | TeamSpeak 3 Client 3.0.3 (2014-05-09 08:34:51) SDK
000009.084| VoipLog : 2014-11-30 15:36:55.149702|INFO    |              |   | SystemInformation: Windows 7 (7600) x64 (AMD or Intel) Binary: 32bit
000009.468| VoipLog : 2014-11-30 15:36:55.534235|DEBUG   |Direct Sound  |   | setting timer resolution to 1ms
000009.746| SOUND: initializing sound system
000009.755| SOUND: '1' sound drivers found
000009.756| SOUND: sound caps = 0xFC, speakermode= 6
000009.756| SOUND: sound driver 'Speakers (2- Logitech G35 Headset)'
000009.815| SOUND: sound system ready
000009.815| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000014.432| Steam is available
000014.510| Input Devices enabled: Mouse, Keyboard
000014.557| max_tex_dim: 16384
000014.615| VMEM As seen through DDRaw: 1006
000014.615| VMEM As seen through WMI: 0
000014.615| Setting mode:  1920x1080x32 Flags=4
000014.618| Could not initialize NVApi.
000014.619| 
000014.619|  Adapter: AMD Radeon HD 7700 Series
000014.619|   aticfx32.dll 8.17.10.1315
000014.619|  Monitor: \\.\DISPLAY1 (1920x1080)
000014.629|  res adjusted 1920x1080->1914x1052
000014.630|  r3dRenderLayer::SetMode(x=1914,y=1052,bpp=32,windowed=4,hz=60)
000014.641|  Creating d3d device
000014.701|  GPU supports D3DQUERYTYPE_TIMESTAMP
000014.701|  GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000014.701|  D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
000014.702|  We have 724 MB texture memory
000014.800|  r3dFont: Creating Verdana 10pt
000014.801|  r3dFont: Finished creating Verdana 10pt
000014.805| Loading shaders...
000021.360| Finished loading shaders (6.554573 sec)!
000021.361| Started background thread: 5484
000021.416| Creating dynamic buffer of size 1.00 MB
000021.416| Creating dynamic buffer of size 0.09 MB
000021.453| Creating dynamic buffer of size 0.15 MB
000021.457| r3dFont: Creating Tahoma 18pt
000021.460| r3dFont: Finished creating Tahoma 18pt
000021.460| r3dFont: Creating Tahoma 12pt
000021.461| r3dFont: Finished creating Tahoma 12pt
000021.461| r3dFont: Creating Verdana 10pt
000021.461| r3dFont: Finished creating Verdana 10pt
000022.763| Creating render targets
000022.763| CreateDynamicEnvMap: creating of size 512x512x6000022.772| r3dFont: Creating Verdana 8pt
000022.774| r3dFont: Finished creating Verdana 8pt
000022.919| Loaded 12 of 12 grass settings locations from the glist file
000022.920| Loaded 12 grass settings files
000023.095| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_single
000023.095| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_auto
000023.097| WEAPON ERROR: M202 trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000023.098| WEAPON ERROR: M202 Elite trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000027.032| SetHomeDir: Levels\WZ_FrontEndLighting
000027.032| We have 475 MB texture memory
000035.568| Reserviere für Maximale Dynamische Obj: 13.368528, Statische Obj: 40.108032
000035.620| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000035.620| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000035.701| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000035.727| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000035.775| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000035.788| Unloaded 0.0 MB STATIC decal textures
000035.788| Unloaded 0.0 MB DYNAMIC decal textures
000035.788| Loading decal library Data\Decals\library.xml.
000035.789| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000035.790| Loaded 0.0 MB STATIC decal textures
000035.949| Loaded 3.3 MB DYNAMIC decal textures
000035.950| LoadLevel_MatLibs...
000035.950| LoadLevel_Objects...
000035.975| TERRAIN:  LOADING Levels\WZ_FrontEndLighting\TERRAIN
000036.188| TERRAIN3: Finished reading script file
000036.203| Creating dynamic buffer of size 0.50 MB
000036.223| TERRAIN:  LOADED
000039.603| LoadGrassLib()...
000039.904| g_pGrassMap->Load...
000039.904| Loaded grass for 0.00 seconds000039.904| LoadLevel_MatLibs...
000041.535| Building skeleton cache..000041.619| Building obstacles cache..000041.620| done.000041.620| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
000041.620| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
000041.620| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
000041.620| CollectionsManager::Init: populating 0 objects... 000041.620| done in 0.00 seconds
000041.620| World loaded
000041.621| Total load time: 6.11
000043.830| AnimCSV: SHG_Benelli_M1 is not in game, remove it
000043.832| AnimCSV: SHG_Beretta_1201 is not in game, remove it
000043.834| AnimCSV: SHG_spas12 is not in game, remove it
000046.215| AnimCSV: EXP_SmokeG_White is not in game, remove it
000049.242| AnimCSV: SNP_Dsr1 is not in game, remove it
000050.425| AnimCSV: MEL_CanoePaddle_Knife is not in game, remove it
000050.428| AnimCSV: Mel_Shiv is not in game, remove it
000050.839| AnimCSV: Item_repairKit_Premium_01 is not in game, remove it
000050.841| AnimCSV: Item_bandage_Improvised is not in game, remove it
000051.704| AnimCSV: Mel_PoliceBaton_Wire is not in game, remove it
000051.707| AnimCSV: Mel_Spear is not in game, remove it
000051.710| AnimCSV: Mel_pickaxe_craft is not in game, remove it
000051.713| AnimCSV: Mel_pickaxe_craft_premium is not in game, remove it
000051.977| AnimCSV: EXP_SharpnelBomb is not in game, remove it
000051.979| AnimCSV: EXP_SharpnelBomb_TripWire is not in game, remove it
000052.072| AnimCSV: SNP_AW_Impulse is not in game, remove it
000053.559| Acquired base profile data for 26.532896
000053.750| Output Speakers (2- Logitech G35 Headset)
000053.751| Input Microphone (2- Logitech G35 Headset)
000053.751| Input Microphone (Screaming Bee Audio)
000053.786| 
Starting to load Skill prices.000053.791| 
Skill prices loaded.000055.834| Creating dynamic buffer of size 0.02 MB
000070.954| userSettings: Saving settings to C:\Users\nalen\Documents\sg-server\survivalmmo\userSettings.xml
000070.961| r3dNetwork: Creating client
000070.982|  IP: 192.168.1.103
000070.982|  IP: 25.48.49.189
000070.982|  IP: 169.254.123.62
000070.982| r3dNetwork: connecting
000071.984| r3dNetwork: external ip: 61.247.61.58:60687
000071.985| connected to master server peer00
000078.035| userSettings: Saving settings to C:\Users\nalen\Documents\sg-server\survivalmmo\userSettings.xml
000078.854| obj_Zombie::FreePhysSkeletonCache:000078.855| done in 0.00 seconds
000078.882| r3dNetwork: Deinitialize
000079.371| r3dNetwork: Creating client
000079.390|  IP: 192.168.1.103
000079.390|  IP: 25.48.49.189
000079.390|  IP: 169.254.123.62
000079.390| r3dNetwork: connecting
000080.403| r3dNetwork: external ip: 61.247.61.58:60690
000081.175| writeGameOptionsFile: Saving settings to C:\Users\nalen\Documents\sg-server\survivalmmo\gameSettings.ini
000081.178| userSettings: Saving settings to C:\Users\nalen\Documents\sg-server\survivalmmo\userSettings.xml
000081.179| SetHomeDir: Levels\WZ_Cliffside
000081.179| We have 446 MB texture memory
000081.180| r3dFile: can't open levels/wz_cliffside/loadingscreen1.dds
000081.182| Reserviere für Maximale Dynamische Obj: 13.368528, Statische Obj: 40.108032
000081.215| r3dFile: can't open Levels\WZ_Cliffside/wind.cfg
000081.216| Loading 'Levels\WZ_Cliffside/LevelSettings.xml'
000081.423| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000081.424| Loading sky texture: Data/SkyDome/wz_daynew_04_d.dds
000081.476| Unloaded 0.0 MB STATIC decal textures
000081.477| Unloaded 3.3 MB DYNAMIC decal textures
000081.477| Loading decal library Data\Decals\library.xml.
000081.477| Loading decal library Levels\WZ_Cliffside\decals.xml.
000081.548| Loaded 2.0 MB STATIC decal textures
000081.599| Loaded 3.3 MB DYNAMIC decal textures
000081.599| LoadLevel_MatLibs...
000081.599| LoadLevel_Objects...
000081.644| TERRAIN:  LOADING Levels\WZ_Cliffside\TERRAIN
000082.660| TERRAIN3: Finished reading script file
000082.705| r3dTerrain3::CreateMipFile: we have 16.94 GB free space.
000082.710| r3dTerrain3::CreateMipFile..

 

 






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