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@  Postrach : (24 March 2024 - 01:18 PM)

I thought the forum was completely dead

@  HUEDAV : (21 March 2024 - 07:42 AM)

OMG! i was so scared!

@  Stargate75 : (14 March 2024 - 10:46 PM)

forum are back online

@  xSHOTE : (30 December 2023 - 07:48 PM)

@stargate75

@  xSHOTE : (30 December 2023 - 07:47 PM)

Hi, I can't join my account at the launcher. Can I get help please?

@  Guest : (28 November 2023 - 12:46 PM)

Hi, is there any way to delete my account ?

@  HUEDAV : (27 November 2023 - 07:39 AM)

yo yo yo dudes!!!

@  Paruwa : (26 November 2023 - 04:34 PM)

i download :D

@  125rus : (24 November 2023 - 01:59 AM)

This game will live on in our hearts @Paruwa

@  Paruwa : (22 November 2023 - 07:45 PM)

rip noone play becasue have empty GI ;c

@  Paruwa : (22 November 2023 - 07:45 PM)

i ask Daniel SG about backup GI to all players but he dont have copy ;c soo

@  Paruwa : (22 November 2023 - 07:43 PM)

hello, i have empty GI bro ;c

@  Rap of Ludovky : (11 November 2023 - 12:19 AM)

Paruwa or anyone :/

@  Rap of Ludovky : (11 November 2023 - 12:15 AM)

Does this game still works ?

@  Rap of Ludovky : (11 November 2023 - 12:14 AM)

Hello guys!

@  Ecke : (23 September 2023 - 07:42 AM)

Okay I Try it! Thanks :)

@  Stargate75 : (22 September 2023 - 02:28 PM)

Try it with virtual audio cable

@  Ecke : (22 September 2023 - 12:33 AM)

Hey, I have a question! I would like to stream but I can't route Smmo's audio via the system settings (audio) because it gives me the wrong sound despite the setting (it's only routed and the sound doesn't reach the track). Smmo is the only game where that unfortunately it doesn't work. Does somebody has any idea? Greetings

@  Ecke : (22 September 2023 - 12:20 AM)

Hello guys <3

@  HUEDAV : (05 July 2023 - 01:59 AM)

@Postrach oh shit!!! come on polska kurwa


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crashes


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2 replies to this topic

#1 Mamka_tvoya

Mamka_tvoya

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Posted 06 December 2014 - 04:57 AM

random crashes

r3dlog:

Spoiler
 
Sg-engine-log
 
Spoiler
 
000000.000| r3dFile: can't open game.ini
000000.000| Can't open file "game.ini"
000000.000| r3dFile: can't open local.ini
000000.000| Can't open file "local.ini"
000000.008| Input Devices enabled: Mouse, Keyboard
000000.068| VMEM As seen through DDRaw: -1041
000000.068| VMEM As seen through WMI: 0
000000.101| We have 2766 MB texture memory
000000.101| r3dFont: Creating Verdana 10pt
000000.103| r3dFont: Finished creating Verdana 10pt
000000.103| r3dFont: Creating Tahoma 12pt
000000.103| r3dFont: Finished creating Tahoma 12pt
000000.103| r3dFont: Creating Tahoma 10pt
000000.103| r3dFont: Finished creating Tahoma 10pt
000000.103| r3dFont: Creating Tahoma 9pt
000000.103| r3dFont: Finished creating Tahoma 9pt
000000.327| Starting updater, v:3.8, cmd:
000000.328| Trying to init steam
000001.150| Steam is available
000001.150| Checking for SkillPrices.bin
000002.829| Checking for steam_appid.txt
000004.657| Checking for new updater
000005.816| Checking for new updater - finished
000005.817| Downloading updater
000088.039| Trying to update
000088.047| executing C:\Games\SurvivalMMO\SGlauncher.exe.new.exe
000088.047| OS Version: 6 1 Service Pack 1
 
 
SGLog
 
Spoiler
 
000002.272| Checking for D3D11
000002.272| D3D11CreateDeviceCreated
000002.283| loaded D3D11
000002.320| SG Engine 1.5 Loaded
000002.320| ComputerID: 0x42b215994481
000002.320| Game Version: SurvivalMMO v4.5  (build: Dec  4 2014 15:48:45) - final 
000002.320| Available memory: 8136 MB
000002.346| r3dFS: version:December 4, 2014 16:23, 34702 files
000002.436| r3dFile: can't open game.ini
000002.436| Can't open file "game.ini"
000002.436| r3dFile: can't open local.ini
000002.437| Can't open file "local.ini"
000002.437| readGameOptionsFile: found INI at C:\Users\Zver\Documents\sg-server\survivalmmo\gameSettings.ini
000002.437| r3dFile: can't open local.ini
000002.437| Can't open file "local.ini"
000002.437| writeGameOptionsFile: Saving settings to C:\Users\Zver\Documents\sg-server\survivalmmo\gameSettings.ini
000002.441| readInputMap: found file at C:\Users\Zver\Documents\sg-server\survivalmmo\inputMap.xml
000002.441| writeInputMap: Saving settings to C:\Users\Zver\Documents\sg-server\survivalmmo\inputMap.xml
000002.441| userSettings: found file at C:\Users\Zver\Documents\sg-server\survivalmmo\userSettings.xml
000002.442| userSettings: Saving settings to C:\Users\Zver\Documents\sg-server\survivalmmo\userSettings.xml
000002.442| VoipLog : 2014-12-06 11:32:56.209843|INFO    |              |   | TeamSpeak 3 Client 3.0.3 (2014-05-09 08:34:51) SDK
000002.443| VoipLog : 2014-12-06 11:32:56.209843|INFO    |              |   | SystemInformation: Windows 7 SP1 (7601) x64 (AMD or Intel) Binary: 32bit
000002.443| VoipLog : 2014-12-06 11:32:56.210843|INFO    |              |   | Using hardware aes
000002.453| VoipLog : 2014-12-06 11:32:56.219844|DEBUG   |Direct Sound  |   | setting timer resolution to 1ms
000002.478| SOUND: initializing sound system
000002.481| SOUND: '1' sound drivers found
000002.481| SOUND: sound caps = 0xF8, speakermode= 2
000002.481| SOUND: sound driver '0CH=8:8 (#AB@>9AB2> A ?>445@6:>9 High Definition Audio)'
000002.513| SOUND: sound system ready
000002.513| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000003.812| Steam is available
000003.822| Input Devices enabled: Mouse, Keyboard
000003.830| max_tex_dim: 16384
000003.868| VMEM As seen through DDRaw: -1041
000003.868| VMEM As seen through WMI: 0
000003.868| Setting mode:  1366x768x32 Flags=0
000003.869| Could not initialize NVApi.
000003.869| 
000003.869|  Adapter: AMD Radeon R9 200 Series
000003.869|   aticfx32.dll 8.17.10.1315
000003.869|  Monitor: \\.\DISPLAY1 (1366x768)
000003.874|  r3dRenderLayer::SetMode(x=1366,y=768,bpp=32,windowed=0,hz=60)
000003.874|  Creating d3d device
000004.068|  GPU supports D3DQUERYTYPE_TIMESTAMP
000004.068|  GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000004.068|  D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
000004.068|  We have 2757 MB texture memory
000004.100|  r3dFont: Creating Verdana 10pt
000004.100|  r3dFont: Finished creating Verdana 10pt
000004.100| Loading shaders...
000004.245| Finished loading shaders (0.144002 sec)!
000004.246| Started background thread: 7984
000004.267| Creating dynamic buffer of size 1.00 MB
000004.268| Creating dynamic buffer of size 0.09 MB
000004.277| Creating dynamic buffer of size 0.15 MB
000004.277| r3dFont: Creating Tahoma 18pt
000004.277| r3dFont: Finished creating Tahoma 18pt
000004.277| r3dFont: Creating Tahoma 12pt
000004.277| r3dFont: Finished creating Tahoma 12pt
000004.277| r3dFont: Creating Verdana 10pt
000004.277| r3dFont: Finished creating Verdana 10pt
000004.308| Creating render targets
000004.308| CreateDynamicEnvMap: creating of size 512x512x6000004.311| r3dFont: Creating Verdana 8pt
000004.312| r3dFont: Finished creating Verdana 8pt
000004.361| Loaded 12 of 12 grass settings locations from the glist file
000004.361| Loaded 12 grass settings files
000004.436| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_single
000004.436| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_auto
000004.436| WEAPON ERROR: M202 trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000004.437| WEAPON ERROR: M202 Elite trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000006.653| SetHomeDir: Levels\WZ_FrontEndLighting
000006.653| We have 2561 MB texture memory
000010.949| Reserviere fьr Maximale Dynamische Obj: 13.368528, Statische Obj: 40.108032
000010.955| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000010.955| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000010.961| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000010.962| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000010.980| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000010.980| Unloaded 0.0 MB STATIC decal textures
000010.980| Unloaded 0.0 MB DYNAMIC decal textures
000010.980| Loading decal library Data\Decals\library.xml.
000010.981| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000010.981| Loaded 0.0 MB STATIC decal textures
000011.011| Loaded 3.3 MB DYNAMIC decal textures
000011.012| LoadLevel_MatLibs...
000011.012| LoadLevel_Objects...
000011.012| TERRAIN:  LOADING Levels\WZ_FrontEndLighting\TERRAIN
000011.080| TERRAIN3: Finished reading script file
000011.080| Creating dynamic buffer of size 0.50 MB
000011.091| TERRAIN:  LOADED
000012.168| LoadGrassLib()...
000012.245| g_pGrassMap->Load...
000012.245| Loaded grass for 0.00 seconds000012.245| LoadLevel_MatLibs...
000012.765| Building skeleton cache..000012.789| Building obstacles cache..000012.789| done.000012.789| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
000012.790| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
000012.790| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
000012.790| CollectionsManager::Init: populating 0 objects... 000012.790| done in 0.00 seconds
000012.790| World loaded
000012.790| Total load time: 1.85
000013.213| AnimCSV: SHG_Benelli_M1 is not in game, remove it
000013.214| AnimCSV: SHG_Beretta_1201 is not in game, remove it
000013.215| AnimCSV: SHG_spas12 is not in game, remove it
000013.717| AnimCSV: EXP_SmokeG_White is not in game, remove it
000014.317| AnimCSV: SNP_Dsr1 is not in game, remove it
000014.521| AnimCSV: MEL_CanoePaddle_Knife is not in game, remove it
000014.522| AnimCSV: Mel_Shiv is not in game, remove it
000014.604| AnimCSV: Item_repairKit_Premium_01 is not in game, remove it
000014.605| AnimCSV: Item_bandage_Improvised is not in game, remove it
000014.761| AnimCSV: Mel_PoliceBaton_Wire is not in game, remove it
000014.763| AnimCSV: Mel_Spear is not in game, remove it
000014.764| AnimCSV: Mel_pickaxe_craft is not in game, remove it
000014.765| AnimCSV: Mel_pickaxe_craft_premium is not in game, remove it
000014.836| AnimCSV: EXP_SharpnelBomb is not in game, remove it
000014.837| AnimCSV: EXP_SharpnelBomb_TripWire is not in game, remove it
000014.855| AnimCSV: SNP_AW_Impulse is not in game, remove it
000015.149| Acquired base profile data for 8.498236
000015.212| Output Наушники (Устройство с поддержкой High Definition Audio)
000015.212| Input Микрофон (Устройство с поддержкой High Definition Audio)
000015.229| 
Starting to load Skill prices.000015.238| 
Skill prices loaded.000016.346| Creating dynamic buffer of size 0.02 MB
000033.884| as_MyServerListThread grabbed my servers
000033.884| r3dNetwork: Creating client
000033.903|  IP: 172.22.181.42
000033.903| r3dNetwork: connecting
000034.378| r3dNetwork: external ip: 213.87.123.62:57543
000034.378| connected to master server peer00
000034.553| as_MyServerListThread getting info for 30174
000034.727| OnMyServerListSuccess fill my list
000034.727| OnMyServerListSuccess fill server i=0
000035.944| userSettings: Saving settings to C:\Users\Zver\Documents\sg-server\survivalmmo\userSettings.xml
000039.785| obj_Zombie::FreePhysSkeletonCache:000039.785| done in 0.00 seconds
000039.786| r3dNetwork: Deinitialize
000040.095| r3dNetwork: Creating client
000040.112|  IP: 172.22.181.42
000040.112| r3dNetwork: connecting
000040.579| r3dNetwork: external ip: 213.87.123.62:20496
000040.971| writeGameOptionsFile: Saving settings to C:\Users\Zver\Documents\sg-server\survivalmmo\gameSettings.ini
000040.973| userSettings: Saving settings to C:\Users\Zver\Documents\sg-server\survivalmmo\userSettings.xml
000040.974| SetHomeDir: Levels\WZ_Colorado
000040.974| We have 2591 MB texture memory
000040.975| r3dFile: can't open levels/wz_colorado/loadingscreen2.dds
000040.977| Reserviere fьr Maximale Dynamische Obj: 13.368528, Statische Obj: 40.108032
000041.116| r3dFile: can't open Levels\WZ_Colorado/wind.cfg
000041.116| Loading 'Levels\WZ_Colorado/LevelSettings.xml'
000041.122| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000041.123| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000041.140| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000041.141| Unloaded 0.0 MB STATIC decal textures
000041.142| Unloaded 3.3 MB DYNAMIC decal textures
000041.142| Loading decal library Data\Decals\library.xml.
000041.142| Loading decal library Levels\WZ_Colorado\decals.xml.
000041.163| Loaded 2.7 MB STATIC decal textures
000041.169| Loaded 0.7 MB DYNAMIC decal textures
000041.169| LoadLevel_MatLibs...
000041.169| LoadLevel_Objects...
000041.299| r3dFile: can't open data/water/foam02.jpg
000041.496| r3dFile: can't open data/objectsdepot/_roads/textures/roadasphalt01_s.dds
000041.756| TERRAIN:  LOADING Levels\WZ_Colorado\TERRAIN
000042.141| TERRAIN3: Finished reading script file
000042.145| Creating dynamic buffer of size 0.50 MB
000042.599| TERRAIN:  LOADED
000058.623| LoadGrassLib()...
000058.699| g_pGrassMap->Load...
000058.775| Loaded grass for 0.08 seconds000058.775| LoadLevel_MatLibs...
000059.568| Building skeleton cache..000059.622| Building obstacles cache..000059.622| done.000059.622| Loading 'Levels\WZ_Colorado\collections\collections.xml'
000060.965| Loading collection elements from file: Levels\WZ_Colorado\collections\elements.bin...000062.494| done in 1.53 seconds
000062.521| CollectionsManager::Init: populating 21115 objects... 000062.534| done in 0.01 seconds
000062.534| obj_Zombie::InitPhysSkeletonCache..
000063.857| done
000063.857| World loaded
000063.857| Total load time: 22.88
000069.131| VoipLog : 2014-12-06 11:34:02.898657|DEBUG   |Windows Audio Session|   | WAS::openDevice-enter
000069.147| VoipLog : 2014-12-06 11:34:02.915658|DEBUG   |Windows Audio Session|   | WAS Buffer size: 896
000069.148| VoipLog : 2014-12-06 11:34:02.915658|DEBUG   |Windows Audio Session|   | WAS::openDevice-leave
000069.148| VoipLog : 2014-12-06 11:34:02.916658|DEBUG   |Windows Audio Session|   | WAS::startDevice-enter
000069.149| VoipLog : 2014-12-06 11:34:02.917658|DEBUG   |Windows Audio Session|   | WAS::startDevice-leave
000069.150| VoipLog : 2014-12-06 11:34:02.917658|DEBUG   |Windows Audio Session|   | WAS::openDevice-enter
000069.169| VoipLog : 2014-12-06 11:34:02.936660|DEBUG   |Windows Audio Session|   | WAS Buffer size: 896
000069.169| VoipLog : 2014-12-06 11:34:02.937660|DEBUG   |Windows Audio Session|   | WAS::openDevice-leave
000069.171| VoipLog : 2014-12-06 11:34:02.939660|DEBUG   |Windows Audio Session|   | WAS::startDevice-enter
000069.172| VoipLog : 2014-12-06 11:34:02.939660|DEBUG   |Windows Audio Session|   | WAS::startDevice-leave
000069.521| Created vehicle -> Data\\ObjectsDepot\\Vehicles\\Drivable_Stryker.sco
000070.264| CreateGrave
000070.308| Player falling through world. Auto correcting. Current pos: 5187.81, 46.87, 4726.13, Corrected Pos: 5187.81, 46.87, 4726
000070.314| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000070.314| Loading sky texture: Data/SkyDome/wz_skydawn_03.dds
000070.351| Loading sky texture: Data/SkyDome/wz_skydawn_03.dds
000070.370| Unloading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000070.370| Unloading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000074.952| 
Time between load end and game start: 11.10
000074.984| Creating dynamic buffer of size 0.13 MB
000074.984| Creating dynamic buffer of size 0.13 MB
000075.605| Creating dynamic buffer of size 0.13 MB
000075.655| Creating dynamic buffer of size 0.13 MB
000075.655| Creating dynamic buffer of size 0.13 MB
000086.050| Created vehicle -> Data\\ObjectsDepot\\Vehicles\\Driveable_Hummer.sco
000127.237| Creating dynamic buffer of size 0.13 MB
000127.237| Creating dynamic buffer of size 0.13 MB
000127.237| Creating dynamic buffer of size 0.13 MB
000857.055| Created vehicle -> Data\\ObjectsDepot\\Vehicles\\Drivable_Buggy_02.sco
 

 



#2 Mamka_tvoya

Mamka_tvoya

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Posted 06 December 2014 - 05:45 AM

another random crash in caliwood

Spoiler



#3 Stargate75

Stargate75

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Posted 06 December 2014 - 07:21 AM

Upload the crash Dump






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