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@  Postrach : (24 March 2024 - 01:18 PM)

I thought the forum was completely dead

@  HUEDAV : (21 March 2024 - 07:42 AM)

OMG! i was so scared!

@  Stargate75 : (14 March 2024 - 10:46 PM)

forum are back online

@  xSHOTE : (30 December 2023 - 07:48 PM)

@stargate75

@  xSHOTE : (30 December 2023 - 07:47 PM)

Hi, I can't join my account at the launcher. Can I get help please?

@  Guest : (28 November 2023 - 12:46 PM)

Hi, is there any way to delete my account ?

@  HUEDAV : (27 November 2023 - 07:39 AM)

yo yo yo dudes!!!

@  Paruwa : (26 November 2023 - 04:34 PM)

i download :D

@  125rus : (24 November 2023 - 01:59 AM)

This game will live on in our hearts @Paruwa

@  Paruwa : (22 November 2023 - 07:45 PM)

rip noone play becasue have empty GI ;c

@  Paruwa : (22 November 2023 - 07:45 PM)

i ask Daniel SG about backup GI to all players but he dont have copy ;c soo

@  Paruwa : (22 November 2023 - 07:43 PM)

hello, i have empty GI bro ;c

@  Rap of Ludovky : (11 November 2023 - 12:19 AM)

Paruwa or anyone :/

@  Rap of Ludovky : (11 November 2023 - 12:15 AM)

Does this game still works ?

@  Rap of Ludovky : (11 November 2023 - 12:14 AM)

Hello guys!

@  Ecke : (23 September 2023 - 07:42 AM)

Okay I Try it! Thanks :)

@  Stargate75 : (22 September 2023 - 02:28 PM)

Try it with virtual audio cable

@  Ecke : (22 September 2023 - 12:33 AM)

Hey, I have a question! I would like to stream but I can't route Smmo's audio via the system settings (audio) because it gives me the wrong sound despite the setting (it's only routed and the sound doesn't reach the track). Smmo is the only game where that unfortunately it doesn't work. Does somebody has any idea? Greetings

@  Ecke : (22 September 2023 - 12:20 AM)

Hello guys <3

@  HUEDAV : (05 July 2023 - 01:59 AM)

@Postrach oh shit!!! come on polska kurwa


Photo

Invisible floor


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8 replies to this topic

#1 GustavoGC

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Posted 02 April 2015 - 05:32 PM

Hi,I'm Gustavo,I've started playing this week,but I'm having a crazy bug with the floor textures,they are invisible! Not in all maps thought,I've tried changing my settings to ultra and then to low but nothing worked,some parts of it are visible but I still can see the water under the map.

Thanks for the help my friends.

 

I'm playing on windows 7 ultimate 64 bit.


  • Shellyrag, DarrenRax and RudyMyday like this

#2 Stargate75

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Posted 02 April 2015 - 06:09 PM

Make a screen and send your sglog



#3 GustavoGC

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Posted 03 April 2015 - 06:05 PM

I took two screenshots

http://postimg.org/gallery/21xof4ynq/

I'm sorry but I have no idea what sglog is :(

Thanks a lot for the quick answer friend :).



#4 iCookey

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Posted 05 April 2015 - 12:44 AM

I'm sorry but I have no idea what sglog is :(

 

 

Go in your Game Folder > and search "SGlog.txt".

Than u copy that List from the codes, and pasted it here with a "Spoiler". :)



#5 GustavoGC

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Posted 05 April 2015 - 01:29 AM

Go in your Game Folder > and search "SGlog.txt".

Than u copy that List from the codes, and pasted it here with a "Spoiler". :)

I found the file but pardon me for the stupid question,but what do you mean "paste it with a "spoiler""?!

Thanks friend (:



#6 GustavoGC

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Posted 05 April 2015 - 01:46 AM

So this is what I'm getting

--- Log started at Sat Apr 04 21:15:22 2015

000001.027| Checking for D3D Version
000001.028| Create D3D Device
000001.038| loaded D3D11
000001.044| SG Engine 1.5 Loaded
000001.044| Game Version: SurvivalMMO v4.8  (build: Apr  3 2015 06:57:42) - final 
000004.081| Available memory: 8137 MB
000004.113| sgFS: version:April 3, 2015 15:32, 39527 files
000004.257| sgFile: can't open game.ini
000004.257| Can't open file "game.ini"
000004.257| sgFile: can't open local.ini
000004.257| Can't open file "local.ini"
000004.257| readGameOptionsFile: found INI at C:\Users\Gustavo\Documents\sg-servers\survivalmmo\gameSettings.ini
000004.258| sgFile: can't open local.ini
000004.258| Can't open file "local.ini"
000004.258| writeGameOptionsFile: Saving settings to C:\Users\Gustavo\Documents\sg-servers\survivalmmo\gameSettings.ini
000004.263| readInputMap: found file at C:\Users\Gustavo\Documents\sg-servers\survivalmmo\inputMap.xml
000004.266| writeInputMap: Saving settings to C:\Users\Gustavo\Documents\sg-servers\survivalmmo\inputMap.xml
000004.266| userSettings: found file at C:\Users\Gustavo\Documents\sg-servers\survivalmmo\userSettings.xml
000004.269| userSettings: Saving settings to C:\Users\Gustavo\Documents\sg-servers\survivalmmo\userSettings.xml
000004.269| SOUND: initializing sound system
000004.295| SOUND: '2' sound drivers found
000004.295| SOUND: sound caps = 0xF8, speakermode= 2
000004.295| SOUND: sound driver 'Alto-falantes (Realtek High Definition Audio)'
000004.337| SOUND: sound system ready
000004.337| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000005.350| Starting voice
000005.350|  VoipLog:[4] 2015-04-04 21:15:26.887131|INFO    |              |   | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK
000005.371|  VoipLog:[3] 2015-04-04 21:15:26.909132|DEBUG   |Direct Sound  |   | setting timer resolution to 1ms
000005.405|  Playback device: Alto-falantes (Realtek High Definition Audio) (default)
000005.405|  Playback device: Realtek Digital Output (Realtek High Definition Audio) 
000005.405|  Capture device: Microfone (Realtek High Definition Audio) (default)
000005.597| Steam is available
000005.610| Input Devices enabled: Mouse, Keyboard
000005.629| max_tex_dim: 16384
000005.650| VMEM As seen through DDRaw: 2030
000005.651| VMEM As seen through WMI: 0
000005.651| Setting mode:  1440x900x32 Flags=4
000005.653| Could not initialize NVApi.
000005.653| 
000005.653|  Adapter: AMD Radeon R7 200 Series
000005.653|   aticfx32.dll 8.17.10.1247
000005.653|  Monitor: \\.\DISPLAY1 (1440x900)
000005.668|  res adjusted 1440x900->1434x872
000005.668|  sgRenderLayer::SetMode(x=1434,y=872,bpp=32,windowed=4,hz=60)
000005.669|  Creating d3d device
000006.823|  GPU supports D3DQUERYTYPE_TIMESTAMP
000006.823|  GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000006.823|  D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
000006.823|  We have 1679 MB texture memory
000007.047|  sgFont: Creating Verdana 10pt
000007.053|  sgFont: Finished creating Verdana 10pt
000007.054| Loading shaders...
000007.501| Finished loading shaders (0.446372 sec)!
000007.505| Started background thread: 3764
000007.550| Creating dynamic buffer of size 1.00 MB
000007.551| Creating dynamic buffer of size 0.09 MB
000007.604| Creating dynamic buffer of size 0.15 MB
000007.604| sgFont: Creating Tahoma 12pt
000007.611| sgFont: Finished creating Tahoma 12pt
000007.611| sgFont: Creating Verdana 10pt
000007.616| sgFont: Finished creating Verdana 10pt
000007.692| Creating render targets
000007.692| CreateDynamicEnvMap: creating of size 512x512x6000007.704| sgFont: Creating Verdana 8pt
000007.734| sgFont: Finished creating Verdana 8pt
000008.172| Loaded 12 of 12 grass settings locations from the glist file
000008.187| Loaded 12 grass settings files
000008.851| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_single
000008.851| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_auto
000008.852| WEAPON ERROR: M202 trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000008.853| WEAPON ERROR: M202 Elite trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000012.212| SetHomeDir: Levels\WZ_FrontEndLightingold
000012.212| We have 1478 MB texture memory
000019.948| Reserviere für Maximale Dynamische Obj: 13.368528, Statische Obj: 40.108032
000020.093| sgFile: can't open Levels\WZ_FrontEndLightingold/wind.cfg
000020.093| Loading 'Levels\WZ_FrontEndLightingold/LevelSettings.xml'
000020.144| sgFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000020.175| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000020.325| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000020.326| Unloaded 0.0 MB STATIC decal textures
000020.326| Unloaded 0.0 MB DYNAMIC decal textures
000020.326| Loading decal library Data\Decals\library.xml.
000020.327| Loading decal library Levels\WZ_FrontEndLightingold\decals.xml.
000020.328| Loaded 0.0 MB STATIC decal textures
000020.627| Loaded 0.8 MB DYNAMIC decal textures
000020.627| LoadLevel_MatLibs...
000020.627| LoadLevel_Objects...
000020.627| TERRAIN:  LOADING Levels\WZ_FrontEndLightingold\TERRAIN2
000020.627| Loading Terrain V2
000020.897| TERRAIN2: Finished reading script file
000020.920| TERRAIN:  LOADED
000020.920| sgFile: can't open levels/wz_frontendlightingold/envmaps/envmap0.dds
000023.342| LoadGrassLib()...
000023.460| g_pGrassMap->Load...
000023.461| Loaded grass for 0.00 seconds000023.461| LoadLevel_MatLibs...
000028.713| Building skeleton cache..000028.766| Building obstacles cache..000028.766| done.000028.766| Loading 'Levels\WZ_FrontEndLightingold\collections\collections.xml'
000028.767| sgFile: can't open Levels\WZ_FrontEndLightingold\collections\elements.bin
000028.767| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLightingold\collections\elements.bin'
000028.767| CollectionsManager::Init: populating 0 objects... 000028.767| done in 0.00 seconds
000028.767| World loaded
000028.767| Total load time: 8.83
000030.119| AnimCSV: SHG_Benelli_M1 is not in game, remove it
000030.121| AnimCSV: SHG_Beretta_1201 is not in game, remove it
000030.123| AnimCSV: SHG_spas12 is not in game, remove it
000031.283| AnimCSV: EXP_SmokeG_White is not in game, remove it
000032.869| AnimCSV: SNP_Dsr1 is not in game, remove it
000033.291| AnimCSV: MEL_CanoePaddle_Knife is not in game, remove it
000033.293| AnimCSV: Mel_Shiv is not in game, remove it
000033.520| AnimCSV: Item_repairKit_Premium_01 is not in game, remove it
000033.522| AnimCSV: Item_bandage_Improvised is not in game, remove it
000033.883| AnimCSV: Mel_PoliceBaton_Wire is not in game, remove it
000033.886| AnimCSV: Mel_Spear is not in game, remove it
000033.889| AnimCSV: Mel_pickaxe_craft is not in game, remove it
000033.891| AnimCSV: Mel_pickaxe_craft_premium is not in game, remove it
000034.058| AnimCSV: EXP_SharpnelBomb is not in game, remove it
000034.060| AnimCSV: EXP_SharpnelBomb_TripWire is not in game, remove it
000034.109| AnimCSV: SNP_AW_Impulse is not in game, remove it
000034.516| AnimCSV: g3_buildingblock_01_02x04m is not in game, remove it
000034.686| AnimCSV: Item_bandage_Improvised is not in game, remove it
000036.838| Acquired base profile data for 24.637108
000036.963| writeGameOptionsFile: Saving settings to C:\Users\Gustavo\Documents\sg-servers\survivalmmo\gameSettings.ini
000036.995| 
Starting to load Skill prices.000037.000| 
Skill prices loaded.000038.814| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )
000038.820| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )
000038.832| Creating dynamic buffer of size 0.02 MB
000040.458| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )
000040.459| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )
000040.479| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )
000040.485| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )
000040.495| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )
000040.497| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )
000040.507| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )
000040.507| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )
000040.516| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )
000040.517| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )
000040.517| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )
000040.525| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )
000040.526| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )
000040.526| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )
000040.535| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )

This line "000040.535| D3D call failed (-2005530516) in file 'Source\sgRender.CPP' line '5022'. D3D Call:pd3ddev->SetTexture( StageID, d3dTex )"

keeps repeating until line "8312998".



#7 GustavoGC

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Posted 05 April 2015 - 01:48 AM

001896.636| obj_Zombie::FreePhysSkeletonCache:001896.636| done in 0.00 seconds
001896.691| obj_Zombie::FreePhysSkeletonCache:001896.691| done in 0.00 seconds
001896.698| Deleting render targets
001896.704| sgBackgroundTaskDispatcher::Close
001896.704| Exiting background thread: 3764
001896.733| 
001896.736| sgTexture::~sgTexture: rogue texture 'data/decals/icecrack_01_n.dds' - escaped usual deleting procedures
001896.736| sgTexture::~sgTexture: rogue texture 'data/decals/icecrack_01_d.dds' - escaped usual deleting procedures
001896.736| sgTexture::~sgTexture: rogue texture 'data/decals/blood_splat_compose01_normal.dds' - escaped usual deleting procedures
001896.736| sgTexture::~sgTexture: rogue texture 'data/decals/blood_splat_compose01_diffuse.dds' - escaped usual deleting procedures
001896.736| sgTexture::~sgTexture: rogue texture 'data/shaders/texture/cclut3d/default.dds' - escaped usual deleting procedures
001896.736| sgTexture::~sgTexture: rogue texture 'data/shaders/texture/cclut3d/cameradrone.dds' - escaped usual deleting procedures
001896.736| sgTexture::~sgTexture: rogue texture 'data/shaders/texture/cclut3d/wz_nvg_03.dds' - escaped usual deleting procedures
001896.736| sgTexture::~sgTexture: rogue texture 'data/grass/wz_smallstone_01_d.dds' - escaped usual deleting procedures
001896.736| sgTexture::~sgTexture: rogue texture 'data/grass/cali_des_bushs_01_d.dds' - escaped usual deleting procedures
001896.736| sgTexture::~sgTexture: rogue texture 'data/grass/test_grass_01_d.dds' - escaped usual deleting procedures
001896.736| sgTexture::~sgTexture: rogue texture 'data/grass/test_flower_02_d.dds' - escaped usual deleting procedures
001896.736| sgTexture::~sgTexture: rogue texture 'data/grass/test_flower_01_d.dds' - escaped usual deleting procedures
001896.736| sgTexture::~sgTexture: rogue texture 'data/grass/wz_newgrass_01_d.dds' - escaped usual deleting procedures
001896.736| sgTexture::~sgTexture: rogue texture 'data/grass/wz_grass_01_d.dds' - escaped usual deleting procedures
001896.736| sgTexture::~sgTexture: rogue texture 'data/objectsdepot/wz_calinature/textures/cali_bush_01_d.dds' - escaped usual deleting procedures
001896.736| sgTexture::~sgTexture: rogue texture 'data/grass/test_flower_02_dry_d.dds' - escaped usual deleting procedures
001896.736| sgTexture::~sgTexture: rogue texture 'data/grass/cali_bush_02_d.dds' - escaped usual deleting procedures
001896.737| sgTexture::~sgTexture: rogue texture 'data/weapons/hitmarker.dds' - escaped usual deleting procedures
001896.740| WARNING: pd3ddev have 57 reference counts
001896.800| Shutting down voice
001896.801|  VoipLog:[3] 2015-04-04 21:46:58.375318|DEBUG   |Windows Audio Session|   | WAS::stopDevice-enter
001896.801|  VoipLog:[3] 2015-04-04 21:46:58.375318|DEBUG   |Windows Audio Session|   | WAS::stopDevice-leave
001896.801|  VoipLog:[3] 2015-04-04 21:46:58.375318|DEBUG   |Windows Audio Session|   | WAS::closeDevice-enter
001896.801|  VoipLog:[5] 2015-04-04 21:46:58.375318|DEVELOP |Windows Audio Session|   | DeviceDeleteList::queueDeviceDelete - enter
001896.801|  VoipLog:[5] 2015-04-04 21:46:58.375318|DEVELOP |Windows Audio Session|   | DeviceDeleteList::queueDeviceDelete - leave
001896.801|  VoipLog:[5] 2015-04-04 21:46:58.375318|DEVELOP |Windows Audio Session|   | DeviceDeleteList::clearQueue - enter
001896.801|  VoipLog:[3] 2015-04-04 21:46:58.375318|DEBUG   |Windows Audio Session|   | WAS::closeDevice-leave
001896.801|  VoipLog:[5] 2015-04-04 21:46:58.375318|DEVELOP |Windows Audio Session|   | DeviceDeleteList::waitForDeletes - enter
001896.801|  VoipLog:[5] 2015-04-04 21:46:58.375318|DEVELOP |Windows Audio Session|   | Waiting for device to close 
001896.802|  VoipLog:[5] 2015-04-04 21:46:58.377318|DEVELOP |Windows Audio Session|   | DeviceDeleteList::waitForDeletes - leave
001896.802|  VoipLog:[5] 2015-04-04 21:46:58.377318|DEVELOP |Windows Audio Session|   | DeviceDeleteList::clearQueue - leave 
001896.966|  VoipLog:[3] 2015-04-04 21:46:58.541328|DEBUG   |Windows Audio Session|   | WAS::stopDevice-enter
001896.966|  VoipLog:[3] 2015-04-04 21:46:58.541328|DEBUG   |Windows Audio Session|   | WAS::stopDevice-leave
001896.967|  VoipLog:[3] 2015-04-04 21:46:58.541328|DEBUG   |Windows Audio Session|   | WAS::closeDevice-enter
001896.967|  VoipLog:[5] 2015-04-04 21:46:58.541328|DEVELOP |Windows Audio Session|   | DeviceDeleteList::queueDeviceDelete - enter
001896.967|  VoipLog:[5] 2015-04-04 21:46:58.541328|DEVELOP |Windows Audio Session|   | DeviceDeleteList::queueDeviceDelete - leave
001896.967|  VoipLog:[5] 2015-04-04 21:46:58.541328|DEVELOP |Windows Audio Session|   | DeviceDeleteList::clearQueue - enter
001896.967|  VoipLog:[3] 2015-04-04 21:46:58.541328|DEBUG   |Windows Audio Session|   | WAS::closeDevice-leave
001896.967|  VoipLog:[5] 2015-04-04 21:46:58.541328|DEVELOP |Windows Audio Session|   | DeviceDeleteList::waitForDeletes - enter
001896.967|  VoipLog:[5] 2015-04-04 21:46:58.541328|DEVELOP |Windows Audio Session|   | Waiting for device to close 
001896.972|  VoipLog:[5] 2015-04-04 21:46:58.547328|DEVELOP |Windows Audio Session|   | DeviceDeleteList::clearQueue - leave 
001896.973|  VoipLog:[5] 2015-04-04 21:46:58.547328|DEVELOP |Windows Audio Session|   | DeviceDeleteList::waitForDeletes - leave

And the code ends with these error lines.



#8 Silenterror

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Posted 06 April 2015 - 01:06 AM

Delete everything of SurvivalMMO.

 

download ONLY the Launcher.exe and install the whole game about it.


72Sc4Vc.png

 

Stream ||| Youtube ||| Facebook ||| Twitter


#9 GustavoGC

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Posted 08 April 2015 - 10:52 PM

Thanks a lot SilentTerror!






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