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@  Postrach : (24 March 2024 - 01:18 PM)

I thought the forum was completely dead

@  HUEDAV : (21 March 2024 - 07:42 AM)

OMG! i was so scared!

@  Stargate75 : (14 March 2024 - 10:46 PM)

forum are back online

@  xSHOTE : (30 December 2023 - 07:48 PM)

@stargate75

@  xSHOTE : (30 December 2023 - 07:47 PM)

Hi, I can't join my account at the launcher. Can I get help please?

@  Guest : (28 November 2023 - 12:46 PM)

Hi, is there any way to delete my account ?

@  HUEDAV : (27 November 2023 - 07:39 AM)

yo yo yo dudes!!!

@  Paruwa : (26 November 2023 - 04:34 PM)

i download :D

@  125rus : (24 November 2023 - 01:59 AM)

This game will live on in our hearts @Paruwa

@  Paruwa : (22 November 2023 - 07:45 PM)

rip noone play becasue have empty GI ;c

@  Paruwa : (22 November 2023 - 07:45 PM)

i ask Daniel SG about backup GI to all players but he dont have copy ;c soo

@  Paruwa : (22 November 2023 - 07:43 PM)

hello, i have empty GI bro ;c

@  Rap of Ludovky : (11 November 2023 - 12:19 AM)

Paruwa or anyone :/

@  Rap of Ludovky : (11 November 2023 - 12:15 AM)

Does this game still works ?

@  Rap of Ludovky : (11 November 2023 - 12:14 AM)

Hello guys!

@  Ecke : (23 September 2023 - 07:42 AM)

Okay I Try it! Thanks :)

@  Stargate75 : (22 September 2023 - 02:28 PM)

Try it with virtual audio cable

@  Ecke : (22 September 2023 - 12:33 AM)

Hey, I have a question! I would like to stream but I can't route Smmo's audio via the system settings (audio) because it gives me the wrong sound despite the setting (it's only routed and the sound doesn't reach the track). Smmo is the only game where that unfortunately it doesn't work. Does somebody has any idea? Greetings

@  Ecke : (22 September 2023 - 12:20 AM)

Hello guys <3

@  HUEDAV : (05 July 2023 - 01:59 AM)

@Postrach oh shit!!! come on polska kurwa


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Problem with anty-cheat

Problem with anty-cheat

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4 replies to this topic

#1 Paruwa

Paruwa

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Posted 20 November 2015 - 09:25 AM

1.http://imgur.com/UFcKJwz

 

2.http://imgur.com/V1PxQ4u

 

3.http://imgur.com/vok6Tti

 

SGlog.txt:

--- Log started at Fri Nov 20 10:08:07 2015
 
000000.596| Checking for D3D Version
000000.642| SG Engine 2.0
000000.642| Game Version: SurvivalMMO v5.4  (build: Nov 20 2015) 
000000.697| SGAntiCheat Loaded
000000.697| Available memory: 3326 MB
000000.790| sgFS: version:November 20, 2015 5:14, 43823 files
000001.103| readGameOptionsFile: found INI at C:\Users\MrDenis\Documents\sg-servers\survivalmmo\gameSettings.ini
000001.103| sgFile: can't open local.ini
000001.103| Can't open file "local.ini"
000001.103| writeGameOptionsFile: Saving settings to C:\Users\MrDenis\Documents\sg-servers\survivalmmo\gameSettings.ini
000001.111| readInputMap: found file at C:\Users\MrDenis\Documents\sg-servers\survivalmmo\inputMap.xml
000001.112| writeInputMap: Saving settings to C:\Users\MrDenis\Documents\sg-servers\survivalmmo\inputMap.xml
000001.112| userSettings: found file at C:\Users\MrDenis\Documents\sg-servers\survivalmmo\userSettings.xml
000001.112| userSettings: Saving settings to C:\Users\MrDenis\Documents\sg-servers\survivalmmo\userSettings.xml
000001.113| SOUND: initializing sound system
000001.193| SOUND: '2' sound drivers found
000001.193| SOUND: sound caps = 0xF8, speakermode= 2
000001.193| SOUND: sound driver 'GBo[niki (Urzdzenie zgodne ze standardem High Definition Audio)'
000001.230| SOUND: sound system ready
000001.230| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000004.561| Starting voice
000004.561|  VoipLog:[4] 2015-11-20 09:08:11.482311|INFO    |              |   |TeamSpeak 3 Client 3.0.3.2 (2015-06-10 10:47:37) SDK
000004.562|  VoipLog:[4] 2015-11-20 09:08:11.482311|INFO    |              |   |SystemInformation: Windows Vista SP2 (6002) x86 Binary: 32bit
000004.574|  VoipLog:[3] 2015-11-20 09:08:11.494311|DEBUG   |Direct Sound  |   |setting timer resolution to 1ms
000004.618|  Playback device: Głośniki (Urządzenie zgodne ze standardem High Definition Audio) (default)
000004.618|  Playback device: Cyfrowe urządzenie wyjściowe (HDMI) (Urządzenie zgodne ze standardem High Definition Audio) 
000004.618|  Capture device: Mikrofon (Urządzenie zgodne ze standardem High Definition Audio) (default)
000004.618|  Capture device: Mikrofon (Urządzenie zgodne ze standardem High Definition Audio) 
000004.619|  Capture device: Wejście liniowe (Urządzenie zgodne ze standardem High Definition Audio) 
000004.643| Input Devices enabled: Mouse, Keyboard
000004.668| max_tex_dim: 8192
000004.698| VMEM As seen through DDRaw: 505
000004.698| VMEM As seen through WMI: 0
000004.698| Setting mode:  1024x768x32 Flags=4
000004.699| Could not initialize NVApi.
000004.699| 
000004.699|  Adapter: ASUS EAH4850 series
000004.699|   aticfx32.dll 8.17.10.1047
000004.699|  Monitor: \\.\DISPLAY1 (1024x768)
000004.714|  res adjusted 1024x768->1018x743
000004.715|  sgRenderLayer::SetMode(x=1018,y=743,bpp=32,windowed=4,hz=60)
000004.716|  Use D3D9
000004.716|  Creating d3d device
000004.765|  GPU supports D3DQUERYTYPE_TIMESTAMP
000004.765|  GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000004.765|  D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
000004.766|  We have 1907 MB texture memory
000004.850|  sgFont: Creating Verdana 10pt
000004.851|  sgFont: Finished creating Verdana 10pt
000004.854| Loading shaders...
000007.071| Finished loading shaders (2.217040 sec)!
000007.073| Started background thread: 7184
000007.139| Creating dynamic buffer of size 1.00 MB
000007.139| Creating dynamic buffer of size 0.09 MB
000007.181| Creating dynamic buffer of size 0.15 MB
000007.182| sgFont: Creating Tahoma 12pt
000007.183| sgFont: Finished creating Tahoma 12pt
000007.183| sgFont: Creating Verdana 10pt
000007.183| sgFont: Finished creating Verdana 10pt
000007.424| Creating render targets
000007.424| CreateDynamicEnvMap: creating of size 512x512x6000007.429| sgFont: Creating Verdana 8pt
000007.431| sgFont: Finished creating Verdana 8pt
000007.587| Loaded 12 of 12 grass settings locations from the glist file
000007.588| Loaded 12 grass settings files
000007.882| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_single
000007.882| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_auto
000007.885| WEAPON ERROR: M202 trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000007.887| WEAPON ERROR: M202 Elite trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000007.902| WEAPON ERROR: Trick-or-Threat trying to load non existent sound event Sounds/NewWeapons/Handgun/Glock9mm_auto
000011.517| SetHomeDir: Levels\WZ_FrontEndLightingold
000011.517| We have 1734 MB texture memory
000014.891| FastLoad: Enabled
000014.909| sgFile: can't open Levels\WZ_FrontEndLightingold/wind.cfg
000014.909| Loading 'Levels\WZ_FrontEndLightingold/LevelSettings.xml'
000014.944| sgFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000014.953| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000015.634| Unloaded 0.0 MB STATIC decal textures
000015.634| Unloaded 0.0 MB DYNAMIC decal textures
000015.634| Loading decal library Data\Decals\library.xml.
000015.635| Loading decal library Levels\WZ_FrontEndLightingold\decals.xml.
000015.636| Loaded 0.0 MB STATIC decal textures
000015.712| Loaded 0.8 MB DYNAMIC decal textures
000015.713| LoadLevel_MatLibs...
000015.713| LoadLevel_Objects...
000015.713| TERRAIN:  LOADING Levels\WZ_FrontEndLightingold\TERRAIN2
000015.713| Loading Terrain V2
000015.942| TERRAIN2: Finished reading script file
000015.957| TERRAIN:  LOADED
000015.957| sgFile: can't open levels/wz_frontendlightingold/envmaps/envmap0.dds
000017.589| LoadGrassLib()...
000017.814| g_pGrassMap->Load...
000017.815| Loaded grass for 0.00 seconds000017.815| LoadLevel_MatLibs...
000019.253| Building skeleton cache..000019.303| Building obstacles cache..000019.303| done.000019.304| Loading 'Levels\WZ_FrontEndLightingold\collections\collections.xml'
000019.304| sgFile: can't open Levels\WZ_FrontEndLightingold\collections\elements.bin
000019.304| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLightingold\collections\elements.bin'
000019.304| CollectionsManager::Init: populating 0 objects... 000019.304| done in 0.00 seconds
000019.304| World loaded
000019.304| Total load time: 4.42
000022.032| AnimCSV: SHG_Benelli_M1 is not in game, remove it
000022.037| AnimCSV: SHG_Beretta_1201 is not in game, remove it
000022.044| AnimCSV: SHG_spas12 is not in game, remove it
000022.740| AnimCSV: ASR_tar21 is not in game, remove it
000024.235| AnimCSV: EXP_SmokeG_White is not in game, remove it
000027.283| AnimCSV: SNP_Dsr1 is not in game, remove it
000028.034| AnimCSV: MEL_CanoePaddle_Knife is not in game, remove it
000028.039| AnimCSV: Mel_Shiv is not in game, remove it
000028.509| AnimCSV: Item_repairKit_Premium_01 is not in game, remove it
000028.515| AnimCSV: Item_bandage_Improvised is not in game, remove it
000029.326| AnimCSV: Mel_PoliceBaton_Wire is not in game, remove it
000029.331| AnimCSV: Mel_Spear is not in game, remove it
000029.340| AnimCSV: Mel_pickaxe_craft is not in game, remove it
000029.348| AnimCSV: Mel_pickaxe_craft_premium is not in game, remove it
000029.681| AnimCSV: EXP_SharpnelBomb is not in game, remove it
000029.684| AnimCSV: EXP_SharpnelBomb_TripWire is not in game, remove it
000029.788| AnimCSV: SNP_AW_Impulse is not in game, remove it
000030.604| AnimCSV: g3_buildingblock_01_02x04m is not in game, remove it
000030.916| AnimCSV: Item_bandage_Improvised is not in game, remove it
000030.977| AnimCSV: asr_tar21_satan is not in game, remove it
000031.116| AnimCSV: asr_tar21_Norad is not in game, remove it
000031.159| AnimCSV: ASR_tar21_Nyaah is not in game, remove it
000031.192| AnimCSV: ASR_tar21_kraken is not in game, remove it
000031.803| Acquired base profile data for 20.299088
000032.150| writeGameOptionsFile: Saving settings to C:\Users\MrDenis\Documents\sg-servers\survivalmmo\gameSettings.ini
000032.224| 
Starting to load Skill prices.000032.320| 
Skill prices loaded.000032.344| Creating dynamic buffer of size 0.02 MB
000032.674| res adjusted 1024x768->1018x743
000037.782| userSettings: Saving settings to C:\Users\MrDenis\Documents\sg-servers\survivalmmo\userSettings.xml
000037.789| sgNetwork: Creating client
000037.819|  IP: 192.168.1.57
000037.819| sgNetwork: connecting
000037.978| sgNetwork: external ip: 91.195.92.223:56991
000037.978| connected to master server peer00
000045.391| userSettings: Saving settings to C:\Users\MrDenis\Documents\sg-servers\survivalmmo\userSettings.xml
000045.925| obj_Zombie::FreePhysSkeletonCache:000045.925| done in 0.00 seconds
000045.944| sgNetwork: Deinitialize
000046.291| sgNetwork: Creating client
000046.310|  IP: 192.168.1.57
000046.310| sgNetwork: connecting
000046.622| sgNetwork: external ip: 91.195.92.223:56993
000046.884| writeGameOptionsFile: Saving settings to C:\Users\MrDenis\Documents\sg-servers\survivalmmo\gameSettings.ini
000046.885| userSettings: Saving settings to C:\Users\MrDenis\Documents\sg-servers\survivalmmo\userSettings.xml
000046.885| SetHomeDir: Levels\Clearview_SA
000046.885| We have 1723 MB texture memory
000046.886| sgFile: can't open levels/clearview_sa/loadingscreen0.dds
000046.888| FastLoad: Enabled
000047.249| sgFile: can't open Levels\Clearview_SA/wind.cfg
000047.250| Loading 'Levels\Clearview_SA/LevelSettings.xml'
000047.286| sgFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000047.290| Loading sky texture: Data/SkyDome/wz_daytime_02.dds
000047.565| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000047.848| Unloaded 0.0 MB STATIC decal textures
000047.848| Unloaded 0.8 MB DYNAMIC decal textures
000047.848| Loading decal library Data\Decals\library.xml.
000047.849| Loading decal library Levels\Clearview_SA\decals.xml.
000047.850| Loaded 0.0 MB STATIC decal textures
000047.917| Loaded 0.8 MB DYNAMIC decal textures
000047.918| LoadLevel_MatLibs...
000047.918| LoadLevel_Objects...
000047.934| TERRAIN:  LOADING Levels\Clearview_SA\TERRAIN
000047.934| Loading Terrain V3
000049.478| TERRAIN3: Finished reading script file
000049.484| Creating dynamic buffer of size 0.50 MB
000049.616| TERRAIN:  LOADED
000049.940| sgFile: can't open data/water/foam02.jpg
000050.484| sgFile: can't open data/objectsdepot/_roads/textures/roadasphalt01_s.dds
000050.572| LoadGrassLib()...
000050.734| g_pGrassMap->Load...
000050.770| Loaded grass for 0.04 seconds000050.770| LoadLevel_MatLibs...
000050.770| Building skeleton cache..000051.042| Building obstacles cache..000051.043| done.000051.043| Loading 'Levels\Clearview_SA\collections\collections.xml'
000051.567| Loading collection elements from file: Levels\Clearview_SA\collections\elements.bin...000051.571| done in 0.00 seconds
000051.571| CollectionsManager::Init: populating 4 objects... 000051.571| done in 0.00 seconds
000051.571| obj_Zombie::InitPhysSkeletonCache..
000054.468| done
000054.468| World loaded
000054.468| Total load time: 7.58
000054.484| sgFile: can't open Data/LangPack/dictionary.txt
000054.484| sgFile: can't open Data/LangPack/dictionary.dat
 
SGAC.txt is empty  http://imgur.com/miNZ1lz 

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#2 Stargate75

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Posted 20 November 2015 - 09:33 AM

I think something on your pc block the anticheat. Start the game and check if the sganticheat64.exe is running via the Task manager



#3 Paruwa

Paruwa

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Posted 20 November 2015 - 09:42 AM

http://imgur.com/W0LvQBG ;/  btw i have wood pc xD and my windows 32bit only ;/ 


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#4 Stargate75

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Posted 20 November 2015 - 10:56 AM

ok fixed



#5 Paruwa

Paruwa

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Current mood: Devilish

Posted 20 November 2015 - 11:57 AM

ok fixed

Ty Daniel <3 


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