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@  Postrach : (24 March 2024 - 01:18 PM)

I thought the forum was completely dead

@  HUEDAV : (21 March 2024 - 07:42 AM)

OMG! i was so scared!

@  Stargate75 : (14 March 2024 - 10:46 PM)

forum are back online

@  xSHOTE : (30 December 2023 - 07:48 PM)

@stargate75

@  xSHOTE : (30 December 2023 - 07:47 PM)

Hi, I can't join my account at the launcher. Can I get help please?

@  Guest : (28 November 2023 - 12:46 PM)

Hi, is there any way to delete my account ?

@  HUEDAV : (27 November 2023 - 07:39 AM)

yo yo yo dudes!!!

@  Paruwa : (26 November 2023 - 04:34 PM)

i download :D

@  125rus : (24 November 2023 - 01:59 AM)

This game will live on in our hearts @Paruwa

@  Paruwa : (22 November 2023 - 07:45 PM)

rip noone play becasue have empty GI ;c

@  Paruwa : (22 November 2023 - 07:45 PM)

i ask Daniel SG about backup GI to all players but he dont have copy ;c soo

@  Paruwa : (22 November 2023 - 07:43 PM)

hello, i have empty GI bro ;c

@  Rap of Ludovky : (11 November 2023 - 12:19 AM)

Paruwa or anyone :/

@  Rap of Ludovky : (11 November 2023 - 12:15 AM)

Does this game still works ?

@  Rap of Ludovky : (11 November 2023 - 12:14 AM)

Hello guys!

@  Ecke : (23 September 2023 - 07:42 AM)

Okay I Try it! Thanks :)

@  Stargate75 : (22 September 2023 - 02:28 PM)

Try it with virtual audio cable

@  Ecke : (22 September 2023 - 12:33 AM)

Hey, I have a question! I would like to stream but I can't route Smmo's audio via the system settings (audio) because it gives me the wrong sound despite the setting (it's only routed and the sound doesn't reach the track). Smmo is the only game where that unfortunately it doesn't work. Does somebody has any idea? Greetings

@  Ecke : (22 September 2023 - 12:20 AM)

Hello guys <3

@  HUEDAV : (05 July 2023 - 01:59 AM)

@Postrach oh shit!!! come on polska kurwa


Photo

Graphical Glitches -Transparent?-


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3 replies to this topic

#1 Naughty

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Posted 06 February 2016 - 03:12 AM

Hi! I left the game for about a week on vacation and when I returned I installed the new random 10mb update and loaded the game, once I joined oswestry I was met by only clouds and VERY VERY faint images of trees and my body. Not sure what the problem is. http://imgur.com/a/lxSpB


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#2 Naughty

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Posted 06 February 2016 - 05:02 AM

Bump



#3 Naughty

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Posted 06 February 2016 - 05:28 AM

Start to close log [SGLOG.txt]

 

--- Log started at Sat Feb 06 00:25:53 2016

 
000000.201| Checking for D3D Version
000000.219| SG Engine 2.0
000000.219| Game Version: SurvivalMMO v5.4  (build: Jan 30 2016) 
000000.219| SGAntiCheat64 Loaded
000000.238| Available memory: 8140 MB
000000.264| sgFS: version:February 3, 2016 19:45, 44185 files
000000.375| readGameOptionsFile: found INI at C:\Users\Danielle\Documents\sg-servers\survivalmmo\gameSettings.ini
000000.387| sgFile: can't open local.ini
000000.387| Can't open file "local.ini"
000000.387| writeGameOptionsFile: Saving settings to C:\Users\Danielle\Documents\sg-servers\survivalmmo\gameSettings.ini
000000.391| readInputMap: found file at C:\Users\Danielle\Documents\sg-servers\survivalmmo\inputMap.xml
000000.391| writeInputMap: Saving settings to C:\Users\Danielle\Documents\sg-servers\survivalmmo\inputMap.xml
000000.392| userSettings: found file at C:\Users\Danielle\Documents\sg-servers\survivalmmo\userSettings.xml
000000.392| userSettings: Saving settings to C:\Users\Danielle\Documents\sg-servers\survivalmmo\userSettings.xml
000000.393| SOUND: initializing sound system
000000.501| SOUND: '4' sound drivers found
000000.501| SOUND: sound caps = 0xFC, speakermode= 6
000000.501| SOUND: sound driver 'Speakers (Logitech G430 Gaming Headset)'
000000.520| SOUND: sound system ready
000000.520| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000001.493| Starting voice
000001.493|  VoipLog:[4] 2016-02-06 05:25:54.468071|INFO    |              |   |TeamSpeak 3 Client 3.0.3.2 (2015-06-10 10:47:37) SDK
000001.494|  VoipLog:[4] 2016-02-06 05:25:54.468071|INFO    |              |   |SystemInformation: Windows 8 (9200) x64 (AMD or Intel) Binary: 32bit
000001.494|  VoipLog:[4] 2016-02-06 05:25:54.468071|INFO    |              |   |Using hardware aes
000001.594|  VoipLog:[3] 2016-02-06 05:25:54.568622|DEBUG   |Direct Sound  |   |setting timer resolution to 1ms
000001.622|  Playback device: 1 - PX2710MW (3- AMD High Definition Audio Device) 
000001.622|  Playback device: Digital Audio (S/PDIF) (2- High Definition Audio Device) 
000001.622|  Playback device: Speakers (Logitech G430 Gaming Headset) (default)
000001.622|  Playback device: Line 1 (Virtual Audio Cable) 
000001.622|  Capture device: Microphone (Logitech G430 Gaming Headset) (default)
000001.630| Input Devices enabled: Mouse, Keyboard
000001.638| max_tex_dim: 16384
000001.651| VMEM As seen through DDRaw: -1024
000001.652| VMEM As seen through WMI: 0
000001.652| Setting mode:  1920x1080x32 Flags=4
000001.664| Could not initialize NVApi.
000001.664| 
000001.664|  Adapter: AMD Radeon ™ R9 380 Series
000001.664|   aticfx32.dll 8.17.10.1404
000001.664|  Monitor: \\.\DISPLAY1 (1920x1080)
000001.673|  res adjusted 1920x1080->1914x1051
000001.673|  sgRenderLayer::SetMode(x=1914,y=1051,bpp=32,windowed=4,hz=60)
000001.685|  Use D3D9
000001.685|  Creating d3d device
000001.697|  GPU supports D3DQUERYTYPE_TIMESTAMP
000001.698|  GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000001.698|  D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
000001.698|  We have 4088 MB texture memory
000001.772|  sgFont: Creating Verdana 10pt
000001.774|  sgFont: Finished creating Verdana 10pt
000001.775| Loading shaders...
000002.127| Finished loading shaders (0.352385 sec)!
000002.159| Started background thread: 3528
000002.276| Creating dynamic buffer of size 1.00 MB
000002.277| Creating dynamic buffer of size 0.09 MB
000002.318| Creating dynamic buffer of size 0.15 MB
000002.318| sgFont: Creating Tahoma 12pt
000002.382| sgFont: Finished creating Tahoma 12pt
000002.382| sgFont: Creating Verdana 10pt
000002.382| sgFont: Finished creating Verdana 10pt
000002.430| Creating render targets
000002.430| CreateDynamicEnvMap: creating of size 512x512x6000002.434| sgFont: Creating Verdana 8pt
000002.481| sgFont: Finished creating Verdana 8pt
000002.748| Loaded 12 of 12 grass settings locations from the glist file
000002.813| Loaded 12 grass settings files
000003.400| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_single
000003.400| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_auto
000003.401| WEAPON ERROR: M202 trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000003.401| WEAPON ERROR: M202 Elite trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000003.404| WEAPON ERROR: Trick-or-Threat trying to load non existent sound event Sounds/NewWeapons/Handgun/Glock9mm_auto
000005.707| SetHomeDir: Levels\WZ_FrontEndLightingold
000005.707| We have 3843 MB texture memory
000006.313| FastLoad: Disabled
000006.411| sgFile: can't open Levels\WZ_FrontEndLightingold/wind.cfg
000006.444| Loading 'Levels\WZ_FrontEndLightingold/LevelSettings.xml'
000006.614| sgFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000006.654| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000007.125| Unloaded 0.0 MB STATIC decal textures
000007.125| Unloaded 0.0 MB DYNAMIC decal textures
000007.125| Loading decal library Data\Decals\library.xml.
000007.149| Loading decal library Levels\WZ_FrontEndLightingold\decals.xml.
000007.150| Loaded 0.0 MB STATIC decal textures
000007.475| Loaded 0.8 MB DYNAMIC decal textures
000007.475| LoadLevel_MatLibs...
000007.475| LoadLevel_Objects...
000007.476| TERRAIN:  LOADING Levels\WZ_FrontEndLightingold\TERRAIN2
000007.476| Loading Terrain V2
000008.258| TERRAIN2: Finished reading script file
000008.263| TERRAIN:  LOADED
000008.263| sgFile: can't open levels/wz_frontendlightingold/envmaps/envmap0.dds
000015.068| LoadGrassLib()...
000015.418| g_pGrassMap->Load...
000015.418| Loaded grass for 0.00 seconds000015.418| LoadLevel_MatLibs...
000016.474| Building skeleton cache..000016.510| Building obstacles cache..000016.510| done.000016.525| Loading 'Levels\WZ_FrontEndLightingold\collections\collections.xml'
000016.525| sgFile: can't open Levels\WZ_FrontEndLightingold\collections\elements.bin
000016.525| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLightingold\collections\elements.bin'
000016.525| CollectionsManager::Init: populating 0 objects... 000016.525| done in 0.00 seconds
000016.525| World loaded
000016.525| Total load time: 10.21
000018.095| AnimCSV: SHG_Benelli_M1 is not in game, remove it
000018.097| AnimCSV: SHG_Beretta_1201 is not in game, remove it
000018.098| AnimCSV: SHG_spas12 is not in game, remove it
000018.476| AnimCSV: ASR_tar21 is not in game, remove it
000019.406| AnimCSV: EXP_SmokeG_White is not in game, remove it
000020.911| AnimCSV: SNP_Dsr1 is not in game, remove it
000021.512| AnimCSV: MEL_CanoePaddle_Knife is not in game, remove it
000021.514| AnimCSV: Mel_Shiv is not in game, remove it
000021.819| AnimCSV: Item_repairKit_Premium_01 is not in game, remove it
000021.820| AnimCSV: Item_bandage_Improvised is not in game, remove it
000022.747| AnimCSV: Mel_PoliceBaton_Wire is not in game, remove it
000022.749| AnimCSV: Mel_Spear is not in game, remove it
000022.751| AnimCSV: Mel_pickaxe_craft is not in game, remove it
000022.752| AnimCSV: Mel_pickaxe_craft_premium is not in game, remove it
000023.153| AnimCSV: EXP_SharpnelBomb is not in game, remove it
000023.154| AnimCSV: EXP_SharpnelBomb_TripWire is not in game, remove it
000023.273| AnimCSV: SNP_AW_Impulse is not in game, remove it
000024.446| AnimCSV: g3_buildingblock_01_02x04m is not in game, remove it
000024.677| AnimCSV: Item_bandage_Improvised is not in game, remove it
000024.707| AnimCSV: asr_tar21_satan is not in game, remove it
000024.758| AnimCSV: asr_tar21_Norad is not in game, remove it
000024.774| AnimCSV: ASR_tar21_Nyaah is not in game, remove it
000024.785| AnimCSV: ASR_tar21_kraken is not in game, remove it
000025.126| Acquired base profile data for 19.423565
000025.478| writeGameOptionsFile: Saving settings to C:\Users\Danielle\Documents\sg-servers\survivalmmo\gameSettings.ini
000025.501| 
Starting to load Skill prices.000025.508| 
Skill prices loaded.000025.511| Creating dynamic buffer of size 0.02 MB
000047.950| userSettings: Saving settings to C:\Users\Danielle\Documents\sg-servers\survivalmmo\userSettings.xml
000047.953| sgNetwork: Creating client
000047.987|  IP: 10.0.0.3
000047.987| sgNetwork: connecting
000048.311| sgNetwork: external ip: 73.143.90.222:58085
000048.311| connected to master server peer00
000050.625| userSettings: Saving settings to C:\Users\Danielle\Documents\sg-servers\survivalmmo\userSettings.xml
000051.778| obj_Zombie::FreePhysSkeletonCache:000051.778| done in 0.00 seconds
000051.779| sgNetwork: Deinitialize
000052.856| sgNetwork: Creating client
000052.881|  IP: 10.0.0.3
000052.881| sgNetwork: connecting
000053.693| sgNetwork: external ip: 73.143.90.222:64227
000053.974| writeGameOptionsFile: Saving settings to C:\Users\Danielle\Documents\sg-servers\survivalmmo\gameSettings.ini
000053.975| userSettings: Saving settings to C:\Users\Danielle\Documents\sg-servers\survivalmmo\userSettings.xml
000053.975| SetHomeDir: Levels\OswestryCity
000053.975| We have 3833 MB texture memory
000053.976| sgFile: can't open levels/oswestrycity/loadingscreen0.dds
000053.977| FastLoad: Disabled
000054.094| sgFile: can't open Levels\OswestryCity/wind.cfg
000054.098| Loading 'Levels\OswestryCity/LevelSettings.xml'
000054.157| sgFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000054.158| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000054.435| Unloaded 0.0 MB STATIC decal textures
000054.435| Unloaded 0.8 MB DYNAMIC decal textures
000054.435| Loading decal library Data\Decals\library.xml.
000054.436| Loading decal library Levels\OswestryCity\decals.xml.
000054.436| Loaded 0.0 MB STATIC decal textures
000054.460| Loaded 0.8 MB DYNAMIC decal textures
000054.461| LoadLevel_MatLibs...
000054.461| LoadLevel_Objects...
000054.498| TERRAIN:  LOADING Levels\OswestryCity\TERRAIN2
000054.498| Loading Terrain V2
000057.688| sgFile: can't open data/terraindata/materials/test_rockysoil_01_d.dds
000057.689| sgFile: can't open data/terraindata/materials/test_rockysoil_01_n.dds
000059.497| TERRAIN2: Finished reading script file
000061.399| TERRAIN:  LOADED
000061.926| sgMesh::Load(): Can't load 'data/objectsdepot/flare_emergency01.sco' or 'data/objectsdepot/flare_emergency01.scb', file doesn't exist
 (Loading mesh data/objectsdepot/flare_emergency01.sco)
000061.934| sgMesh::Load(): Can't load 'data/objectsdepot/flare_emergency01.sco' or 'data/objectsdepot/flare_emergency01.scb', file doesn't exist
 (Loading mesh data/objectsdepot/flare_emergency01.sco)
000073.866| LoadGrassLib()...
000073.930| g_pGrassMap->Load...
000073.959| Loaded grass for 0.03 seconds000073.959| LoadLevel_MatLibs...
000079.049| Building skeleton cache..000079.192| Building obstacles cache..000079.192| done.000079.206| Loading 'Levels\OswestryCity\collections\collections.xml'
000079.525| Loading collection elements from file: Levels\OswestryCity\collections\elements.bin...000079.724| done in 0.20 seconds
000079.725| CollectionsManager::Init: populating 1098 objects... 000079.726| done in 0.00 seconds
000079.726| obj_Zombie::InitPhysSkeletonCache..
000080.887| done
000080.887| World loaded
000080.887| Total load time: 26.91
000082.569| sgFile: can't open Data/LangPack/dictionary.txt
000082.569| sgFile: can't open Data/LangPack/dictionary.dat
000083.463| obj_Note 26504
000083.511| obj_Note 36892
000083.512| obj_Note 43351
000083.512| obj_Note 48714
000083.512| obj_Note 8013
000083.512| obj_Note 9113
000083.512| obj_Note 28316
000083.513| obj_Note 38346
000083.513| obj_Note 55662
000083.513| obj_Note 65238
000083.513| obj_Note 16271
000088.119| Failed to auto cook convex mesh: data/objectsdepot/airdrop/smmo_airdrop_supply_crate.sco
000088.844| MatLib: there is no material data/objectsdepot\weapons\Materials\ASR_AK5C0079346.mat
 (Loading mesh data/objectsdepot/weapons/asr_ak5c_fps.sco)
000088.844| MatLib: there is no material data/objectsdepot\weapons\Materials\ASR_AK5C.645900011063.mat
 (Loading mesh data/objectsdepot/weapons/asr_ak5c_fps.sco)
000089.268| VoipLog:[5] 2016-02-06 05:27:22.242927|DEVELOP |Windows Audio Session|   |DeviceDeleteList::waitForDeletes - enter
000089.269| VoipLog:[5] 2016-02-06 05:27:22.242927|DEVELOP |Windows Audio Session|   |DeviceDeleteList::waitForDeletes - leave
000089.269| VoipLog:[5] 2016-02-06 05:27:22.242927|DEVELOP |Windows Audio Session|   |DeviceDeleteList::waitForDeletes - enter
000089.269| VoipLog:[5] 2016-02-06 05:27:22.242927|DEVELOP |Windows Audio Session|   |DeviceDeleteList::waitForDeletes - leave
000089.269| VoipLog:[3] 2016-02-06 05:27:22.242927|DEBUG   |Windows Audio Session|   |WAS::openDevice-enter
000089.272| VoipLog:[3] 2016-02-06 05:27:22.246944|DEBUG   |Windows Audio Session|   |WAS Buffer size: 960
000089.272| VoipLog:[3] 2016-02-06 05:27:22.246944|DEBUG   |Windows Audio Session|   |WAS::openDevice-leave
000089.273| VoipLog:[3] 2016-02-06 05:27:22.246944|DEBUG   |Windows Audio Session|   |WAS::startDevice-enter
000089.273| VoipLog:[3] 2016-02-06 05:27:22.246944|DEBUG   |Windows Audio Session|   |WAS::startDevice-leave
000089.273| VoipLog:[3] 2016-02-06 05:27:22.246944|DEBUG   |Windows Audio Session|   |WAS::openDevice-enter
000089.296| VoipLog:[3] 2016-02-06 05:27:22.269951|DEBUG   |Windows Audio Session|   |WAS Buffer size: 882
000089.296| VoipLog:[3] 2016-02-06 05:27:22.269951|DEBUG   |Windows Audio Session|   |WAS::openDevice-leave
000089.296| VoipLog:[4] 2016-02-06 05:27:22.269951|INFO    |PreProSpeex   |1  |Speex version: speex-1.2beta3
000089.296| VoipLog:[3] 2016-02-06 05:27:22.270961|DEBUG   |Windows Audio Session|   |WAS::startDevice-enter
000089.299| VoipLog:[3] 2016-02-06 05:27:22.272957|DEBUG   |Windows Audio Session|   |WAS::startDevice-leave
000089.307| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000089.308| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000089.442| Unloading sky texture: Data/SkyDome/wz_night_02c.dds
000089.513| VoipLog:[5] 2016-02-06 05:27:22.486224|DEVELOP |PktHandler    |   |Puzzle solve time: 7
000089.624| 
Time between load end and game start: 8.74
000110.883| sgapp: SysCmd: f060
000110.883| alt-f4 pressed
000110.883| ...terminating application


#4 Stargate75

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Posted 06 February 2016 - 01:17 PM

What have you change on your pc? Driver updates etc






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