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@  Bluefiction : (18 December 2018 - 06:24 PM)

Lol

@  JAFETGOMEIST... : (16 December 2018 - 02:40 AM)

jaaja yes i know and need one dev online events loot etc. game never back

@  HUEDAV : (15 December 2018 - 09:20 AM)

@JAFETGOMEISTER331 ¡eres una tonta Latina! servidor en línea!

@  JAFETGOMEIST... : (12 December 2018 - 01:47 AM)

game offline?

@  A W A R S : (10 December 2018 - 04:59 PM)

@dark on macro Hhaha daamn dude, how are you <3

@  A W A R S : (10 December 2018 - 04:57 PM)

@Bluefiction Hahaha never will forget you

@  Jermu : (04 December 2018 - 07:39 PM)

@Bluefiction Ive been trying to play it but dont just get the feeling. I just bought 300+ Ots so i can do some silent sniping. But no, its just so boring

@  dark on macro : (01 December 2018 - 07:49 PM)

@A W A R S i love you dude

@  AdeK : (29 November 2018 - 02:55 PM)

whoo heve link prauwa rage ?

@  Bluefiction : (29 November 2018 - 09:16 AM)

I'm gonna play NewZ now!

@  Bluefiction : (27 November 2018 - 02:40 PM)

I think daily players are 0, why download? xD

@  Jermu : (17 November 2018 - 12:24 AM)

IF im lucky :D meqa isnt that fast for me :)

@  Jermu : (17 November 2018 - 12:19 AM)

With this DL speed i can open/instal file tomorrow

@  Jermu : (17 November 2018 - 12:17 AM)

My PC crashed some months ago so i was away. Im DL game again, idk why :D

@  WestphaL : (12 November 2018 - 12:28 AM)

@HUEDAV olá amigo!

@  A W A R S : (06 November 2018 - 11:32 PM)

Daamn, remeber the good old days of SurvivalMMO ... Best time of my gaming time <3

@  HUEDAV : (06 November 2018 - 12:10 AM)

@WestphaL olá amigo! ;)

@  WestphaL : (30 October 2018 - 06:42 PM)

true

@  therealkrusher : (20 October 2018 - 09:37 PM)

I tried to tell you all what was going to happen when they did the first wipe...then another, and another..now you all got what you wanted...nothing

@  Kwiatekk2607 : (13 October 2018 - 04:41 PM)

We have to... just leave this game xd the War Z is dead xD


Photo

Servers dissconnecting me after 1min of gameplay


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5 replies to this topic

#1 Monkeybutt

Monkeybutt

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Posted 09 April 2016 - 07:17 PM

Hi!

Im having the touble, i have played the game a couple of days now, never had this issue before and it started to do this today, and every server i join is the same thing..

Anyone any idea why?

Thx!

 

here is the latest log:

--- Log started at Sat Apr 09 21:47:13 2016

000000.085| Checking for D3D Version
000000.128| SG Engine 2.0
000000.128| Game Version: SurvivalMMO v5.6  (build: Apr  1 2016) 
000000.128| SGAntiCheat64 Loaded
000000.147| Available memory: 16337 MB
000000.181| sgFS: version:April 1, 2016 4:53, 44602 files
000000.342| readGameOptionsFile: found INI at C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\gameSettings.ini
000000.343| writeGameOptionsFile: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\gameSettings.ini
000000.348| readInputMap: found file at C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\inputMap.xml
000000.348| writeInputMap: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\inputMap.xml
000000.349| userSettings: found file at C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\userSettings.xml
000000.349| userSettings: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\userSettings.xml
000000.350| SOUND: initializing sound system
000000.374| SOUND: '2' sound drivers found
000000.375| SOUND: sound caps = 0xF8, speakermode= 2
000000.376| SOUND: sound driver 'Högtalare (VIA HD Audio)'
000000.397| SOUND: sound system ready
000000.397| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000001.359| Starting voice
000001.360|  VoipLog:[4] 2016-04-09 19:47:15.172364|INFO    |              |   |TeamSpeak 3 Client 3.0.3.2 (2015-06-10 10:47:37) SDK
000001.360|  VoipLog:[4] 2016-04-09 19:47:15.172364|INFO    |              |   |SystemInformation: Windows 8 (9200) x64 (AMD or Intel) Binary: 32bit
000001.360|  VoipLog:[4] 2016-04-09 19:47:15.172364|INFO    |              |   |Using hardware aes
000001.367|  VoipLog:[3] 2016-04-09 19:47:15.179369|DEBUG   |Direct Sound  |   |setting timer resolution to 1ms
000001.368|  VoipLog:[1] 2016-04-09 19:47:15.180370|ERROR   |SoundBckndIntf|   |./soundbackends/directsound_win32.dll error: NO_DEFAULT_FOUND
000001.368|  VoipLog:[1] 2016-04-09 19:47:15.180370|ERROR   |SoundBckndIntf|   |./soundbackends/directsound_win32.dll error: NO_DEFAULT_FOUND
000001.373|  VoipLog:[1] 2016-04-09 19:47:15.185874|ERROR   |Windows Audio Session|   |ERROR (-107 -2147023728): Det gick inte att hitta elementet.
000001.373|  VoipLog:[1] 2016-04-09 19:47:15.185874|ERROR   |SoundBckndIntf|   |./soundbackends/windowsaudiosession_win32.dll error: GETTING_DEFAULTAUDIOENDPOINT
000001.383|  Playback device: Högtalare (VIA HD Audio) (default)
000001.383|  Playback device: SPDIF Interface (TX0) (VIA HD Audio) 
000001.394| Input Devices enabled: Mouse, Keyboard
000001.399| max_tex_dim: 16384
000001.419| VMEM As seen through DDRaw: 1989
000001.420| VMEM As seen through WMI: 0
000001.420| Setting mode:  1366x768x32 Flags=0
000001.420| NVApi successfuly initialized.
000001.420| NVApi: stereo is not available. Stereo driver not installed?
000001.420|  Adapter: NVIDIA GeForce GTX 660M   
000001.420|   nvd3dum.dll 10.18.13.6451
000001.420|  Monitor: \\.\DISPLAY1 (1536x864)
000001.426|  sgRenderLayer::SetMode(x=1366,y=768,bpp=32,windowed=0,hz=60)
000001.426|  Use D3D9
000001.427|  Creating d3d device
000001.776|  NVApi: failed to create stereo handle!
000001.777|  GPU supports D3DQUERYTYPE_TIMESTAMP
000001.777|  GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000001.777|  D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
000001.777|  We have 4087 MB texture memory
000001.813|  sgFont: Creating Verdana 10pt
000001.815|  sgFont: Finished creating Verdana 10pt
000001.815| Loading shaders...
000002.353| Finished loading shaders (0.537246 sec)!
000002.354| Started background thread: 4640
000002.378| Creating dynamic buffer of size 1.00 MB
000002.378| Creating dynamic buffer of size 0.09 MB
000002.384| Creating dynamic buffer of size 0.15 MB
000002.384| sgFont: Creating Tahoma 12pt
000002.387| sgFont: Finished creating Tahoma 12pt
000002.388| sgFont: Creating Verdana 10pt
000002.388| sgFont: Finished creating Verdana 10pt
000002.450| Creating render targets
000002.450| CreateDynamicEnvMap: creating of size 512x512x6000002.454| sgFont: Creating Verdana 8pt
000002.457| sgFont: Finished creating Verdana 8pt
000002.512| Loaded 12 of 12 grass settings locations from the glist file
000002.513| Loaded 12 grass settings files
000002.625| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_single
000002.625| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_auto
000002.627| WEAPON ERROR: M202 trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000002.627| WEAPON ERROR: M202 Elite trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000002.632| WEAPON ERROR: Trick-or-Threat trying to load non existent sound event Sounds/NewWeapons/Handgun/Glock9mm_auto
000004.258| SetHomeDir: Levels\WZ_FrontEndLightingold
000004.258| We have 3898 MB texture memory
000004.960| FastLoad: Disabled
000004.965| sgFile: can't open Levels\WZ_FrontEndLightingold/wind.cfg
000004.966| Loading 'Levels\WZ_FrontEndLightingold/LevelSettings.xml'
000004.972| sgFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000004.975| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000005.294| Unloaded 0.0 MB STATIC decal textures
000005.294| Unloaded 0.0 MB DYNAMIC decal textures
000005.294| Loading decal library Data\Decals\library.xml.
000005.294| Loading decal library Levels\WZ_FrontEndLightingold\decals.xml.
000005.295| Loaded 0.0 MB STATIC decal textures
000005.325| Loaded 0.8 MB DYNAMIC decal textures
000005.325| LoadLevel_MatLibs...
000005.325| LoadLevel_Objects...
000005.326| TERRAIN:  LOADING Levels\WZ_FrontEndLightingold\TERRAIN2
000005.326| Loading Terrain V2
000005.398| TERRAIN2: Finished reading script file
000005.405| TERRAIN:  LOADED
000005.405| sgFile: can't open levels/wz_frontendlightingold/envmaps/envmap0.dds
000005.930| LoadGrassLib()...
000006.014| g_pGrassMap->Load...
000006.015| Loaded grass for 0.00 seconds000006.015| LoadLevel_MatLibs...
000006.452| Building skeleton cache..000006.479| Building obstacles cache..000006.479| done.000006.480| Loading 'Levels\WZ_FrontEndLightingold\collections\collections.xml'
000006.480| sgFile: can't open Levels\WZ_FrontEndLightingold\collections\elements.bin
000006.480| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLightingold\collections\elements.bin'
000006.480| CollectionsManager::Init: populating 0 objects... 000006.480| done in 0.00 seconds
000006.480| World loaded
000006.480| Total load time: 1.52
000007.042| AnimCSV: SHG_Benelli_M1 is not in game, remove it
000007.044| AnimCSV: SHG_Beretta_1201 is not in game, remove it
000007.046| AnimCSV: SHG_spas12 is not in game, remove it
000007.143| AnimCSV: ASR_M16 is not in game, remove it
000007.229| AnimCSV: ASR_tar21 is not in game, remove it
000007.612| AnimCSV: EXP_SmokeG_White is not in game, remove it
000008.322| AnimCSV: SNP_Dsr1 is not in game, remove it
000008.545| AnimCSV: MEL_CanoePaddle_Knife is not in game, remove it
000008.549| AnimCSV: Mel_Shiv is not in game, remove it
000008.681| AnimCSV: Item_repairKit_Premium_01 is not in game, remove it
000008.683| AnimCSV: Item_bandage_Improvised is not in game, remove it
000008.883| AnimCSV: Mel_PoliceBaton_Wire is not in game, remove it
000008.886| AnimCSV: Mel_Spear is not in game, remove it
000008.888| AnimCSV: Mel_pickaxe_craft is not in game, remove it
000008.890| AnimCSV: Mel_pickaxe_craft_premium is not in game, remove it
000009.006| AnimCSV: EXP_SharpnelBomb is not in game, remove it
000009.007| AnimCSV: EXP_SharpnelBomb_TripWire is not in game, remove it
000009.036| AnimCSV: SNP_AW_Impulse is not in game, remove it
000009.297| AnimCSV: g3_buildingblock_01_02x04m is not in game, remove it
000009.374| AnimCSV: Item_bandage_Improvised is not in game, remove it
000009.400| AnimCSV: asr_tar21_satan is not in game, remove it
000009.471| AnimCSV: asr_tar21_Norad is not in game, remove it
000009.492| AnimCSV: ASR_tar21_Nyaah is not in game, remove it
000009.507| AnimCSV: ASR_tar21_kraken is not in game, remove it
000010.334| Acquired base profile data for 6.079366
000010.432| writeGameOptionsFile: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\gameSettings.ini
000010.464| 
Starting to load Skill prices.000010.487| 
Skill prices loaded.000010.581| Creating dynamic buffer of size 0.02 MB
000014.903| userSettings: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\userSettings.xml
000014.908| sgNetwork: Creating client
000014.942|  IP: 192.168.1.84
000014.942| sgNetwork: connecting
000015.028| sgNetwork: external ip: 81.227.120.164:59501
000015.028| connected to master server peer00
000018.843| userSettings: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\userSettings.xml
000019.910| obj_Zombie::FreePhysSkeletonCache:000019.910| done in 0.00 seconds
000019.911| sgNetwork: Deinitialize
000020.061| sgNetwork: Creating client
000020.082|  IP: 192.168.1.84
000020.082| sgNetwork: connecting
000020.187| sgNetwork: external ip: 81.227.120.164:58449
000020.297| writeGameOptionsFile: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\gameSettings.ini
000020.298| userSettings: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\userSettings.xml
000020.299| SetHomeDir: Levels\WZ_Coloradoold
000020.299| We have 3886 MB texture memory
000020.299| sgFile: can't open levels/wz_coloradoold/loadingscreen1.dds
000020.300| FastLoad: Disabled
000020.440| sgFile: can't open Levels\WZ_Coloradoold/wind.cfg
000020.441| Loading 'Levels\WZ_Coloradoold/LevelSettings.xml'
000020.448| sgFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000020.450| Loading sky texture: Data/SkyDome/wz_daynew_02_d.dds
000020.582| Unloaded 0.0 MB STATIC decal textures
000020.582| Unloaded 0.8 MB DYNAMIC decal textures
000020.582| Loading decal library Data\Decals\library.xml.
000020.583| Loading decal library Levels\WZ_Coloradoold\decals.xml.
000020.760| Loaded 4.9 MB STATIC decal textures
000020.764| Loaded 0.1 MB DYNAMIC decal textures
000020.765| LoadLevel_MatLibs...
000020.765| LoadLevel_Objects...
000020.974| sgFile: can't open data/water/foam02.jpg
000021.770| sgFile: can't open levels/wz_coloradoold/envmaps/envmap3.dds
000021.872| TERRAIN:  LOADING Levels\WZ_Coloradoold\TERRAIN2
000021.872| Loading Terrain V2
000022.719| TERRAIN2: Finished reading script file
000025.134| TERRAIN:  LOADED
000025.371| sgFile: can't open data/objectsdepot/_roads/textures/roadasphalt01_s.dds
000041.578| LoadGrassLib()...
000041.662| g_pGrassMap->Load...
000041.692| Loaded grass for 0.03 seconds000041.692| LoadLevel_MatLibs...
000050.123| Building skeleton cache..000050.433| Building obstacles cache..000050.433| done.000050.433| Loading 'Levels\WZ_Coloradoold\collections\collections.xml'
000050.468| Loading collection elements from file: Levels\WZ_Coloradoold\collections\elements.bin...000051.832| done in 1.36 seconds
000051.839| CollectionsManager::Init: populating 8393 objects... 000051.848| done in 0.01 seconds
000051.848| obj_Zombie::InitPhysSkeletonCache..
000053.423| done
000053.423| World loaded
000053.423| Total load time: 33.12
000056.242| sgFile: can't open Data/LangPack/dictionary.txt
000056.242| sgFile: can't open Data/LangPack/dictionary.dat
000057.588| Created vehicle -> Data\\ObjectsDepot\\Vehicles\\zombie_killer_car.sco
000058.696| VoipLog:[5] 2016-04-09 19:48:12.508247|DEVELOP |Windows Audio Session|   |DeviceDeleteList::waitForDeletes - enter
000058.696| VoipLog:[5] 2016-04-09 19:48:12.508247|DEVELOP |Windows Audio Session|   |DeviceDeleteList::waitForDeletes - leave
000058.696| VoipLog:[5] 2016-04-09 19:48:12.508247|DEVELOP |Windows Audio Session|   |DeviceDeleteList::waitForDeletes - enter
000058.696| VoipLog:[5] 2016-04-09 19:48:12.508247|DEVELOP |Windows Audio Session|   |DeviceDeleteList::waitForDeletes - leave
000058.696| VoipLog:[3] 2016-04-09 19:48:12.508747|DEBUG   |Windows Audio Session|   |WAS::openDevice-enter
000058.700| VoipLog:[3] 2016-04-09 19:48:12.512749|DEBUG   |Windows Audio Session|   |WAS Buffer size: 1056
000058.701| VoipLog:[3] 2016-04-09 19:48:12.512749|DEBUG   |Windows Audio Session|   |WAS::openDevice-leave
000058.701| VoipLog:[3] 2016-04-09 19:48:12.513250|DEBUG   |Windows Audio Session|   |WAS::startDevice-enter
000058.701| VoipLog:[3] 2016-04-09 19:48:12.513250|DEBUG   |Windows Audio Session|   |WAS::startDevice-leave
000058.713| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000058.713| Unloading sky texture: Data/SkyDome/wz_daynew_02_d.dds
000058.752| VoipLog:[5] 2016-04-09 19:48:12.563792|DEVELOP |PktHandler    |   |Puzzle solve time: 6
000060.892| 
Time between load end and game start: 7.47
000095.867| Creating dynamic buffer of size 0.13 MB
000145.227| ***** disconnected from game server
000145.227| sgNetwork: Deinitialize
000145.815| obj_Zombie::FreePhysSkeletonCache:000145.815| .000145.815| .000145.815| .000145.816| .000145.816| .000145.816| .000145.817| .000145.817| .000145.817| .000145.817| .000145.818| .000145.818| .000145.818| .000145.819| .000145.819| .000145.819| .000145.819| .000145.820| .000145.820| .000145.820| .000145.820| .000145.821| .000145.821| .000145.821| .000145.821| .000145.822| .000145.822| .000145.822| .000145.822| .000145.823| .000145.823| .000145.823| .000145.824| done in 0.01 seconds
000145.851| Possible texture leak for 'data/grass/test_grass_01_d.dds'(1)
000145.851| Possible texture leak for 'data/grass/test_flower_01_d.dds'(35)
000145.851| Possible texture leak for 'data/grass/wz_newgrass_01_d.dds'(15)
000146.308| SetHomeDir: Levels\WZ_FrontEndLightingold
000146.308| We have 3846 MB texture memory
000146.989| FastLoad: Disabled
000147.088| sgFile: can't open Levels\WZ_FrontEndLightingold/wind.cfg
000147.088| Loading 'Levels\WZ_FrontEndLightingold/LevelSettings.xml'
000147.095| sgFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000147.097| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000147.427| Unloaded 4.9 MB STATIC decal textures
000147.427| Unloaded 0.1 MB DYNAMIC decal textures
000147.427| Loading decal library Data\Decals\library.xml.
000147.428| Loading decal library Levels\WZ_FrontEndLightingold\decals.xml.
000147.428| Loaded 0.0 MB STATIC decal textures
000147.459| Loaded 0.8 MB DYNAMIC decal textures
000147.459| LoadLevel_MatLibs...
000147.459| LoadLevel_Objects...
000147.460| TERRAIN:  LOADING Levels\WZ_FrontEndLightingold\TERRAIN2
000147.460| Loading Terrain V2
000147.534| TERRAIN2: Finished reading script file
000147.541| TERRAIN:  LOADED
000147.541| sgFile: can't open levels/wz_frontendlightingold/envmaps/envmap0.dds
000148.028| LoadGrassLib()...
000148.111| g_pGrassMap->Load...
000148.112| Loaded grass for 0.00 seconds000148.112| LoadLevel_MatLibs...
000148.553| Building skeleton cache..000148.580| Building obstacles cache..000148.580| done.000148.580| Loading 'Levels\WZ_FrontEndLightingold\collections\collections.xml'
000148.581| sgFile: can't open Levels\WZ_FrontEndLightingold\collections\elements.bin
000148.581| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLightingold\collections\elements.bin'
000148.581| CollectionsManager::Init: populating 0 objects... 000148.581| done in 0.00 seconds
000148.581| World loaded
000148.581| Total load time: 1.59
000149.310| Acquired base profile data for 3.035161
000149.408| writeGameOptionsFile: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\gameSettings.ini
000149.445| 
Starting to load Skill prices.000149.468| 
Skill prices loaded.

  • Abcegfeick and RaymondMek like this

#2 Monkeybutt

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Posted 10 April 2016 - 01:32 PM

Ok i found out that if i make a new survivor the game works fine.. so it has to do something with my survivor..

Any admin for help to fix it?



#3 Stargate75

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Posted 10 April 2016 - 10:52 PM

Acc mail and Char name



#4 Monkeybutt

Monkeybutt

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Posted 11 April 2016 - 05:10 AM

Acc mail and Char name

i.kalman@live.se

and Monkeybutt



#5 Stargate75

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Posted 11 April 2016 - 11:04 AM

Its no problem with your account. Its a problem with your connection



#6 Monkeybutt

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Posted 11 April 2016 - 12:44 PM

strange that this is the only game i have connection problem with






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