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@  Stargate75 : (16 June 2019 - 05:18 PM)

I can add a Server. But what difficulty prefere the most players? Because i will only add 1 more Server for this game

@  St1ng3r : (13 June 2019 - 06:50 PM)

Hi all

 

I hope i am sending this to the correct place.

 

I have been playing a lot of nmrih for a while now and cant help but notice there are no nmo only servers. I have spoken with a few of the top players about it and the general consensus is they would play on an objective only server if it was available. I also notice there are nms only servers to play on, so would be fair to have nmo only too.

 

We are looking forward to your response

@  HUEDAV : (03 June 2019 - 10:17 PM)

EMU NOW REALLY DEAD!!!!(((((((((

@  HUEDAV : (03 June 2019 - 03:16 PM)

server offline!

@  Zephi : (27 May 2019 - 06:49 PM)

xera: survival lets go bois

@  Kwiatekk2607 : (10 May 2019 - 01:31 PM)

Any1 still sometimes playing?

@  ikahzatv : (04 May 2019 - 09:31 PM)

What is up everybody?

@  Jermu : (21 April 2019 - 06:35 PM)

Colorado v1 (official pvp) dont have toxic area at norad :)

@  Jermu : (21 April 2019 - 06:21 PM)

@A W A R S We all know that. I've known that last 2 years

@  A W A R S : (09 April 2019 - 10:45 AM)

The End is Close - https://steamcharts.com/app/555570#1m

@  A W A R S : (09 April 2019 - 10:44 AM)

Its time to say Goodbye.
To evereyone of you guys, thanks for these nice memories, thanks for all of that action and fun we had togheter.....
But it comes we all once said ... the end of infestation.
I think it will die end of this year completly so yeah it was a 7 Years living game... not that bad.
Goodbye guys !!

@  mentoll : (17 March 2019 - 04:57 PM)

hello :)

@  Rap of Ludovky : (14 March 2019 - 06:42 AM)

:mellow:

@  Postrach : (14 March 2019 - 12:44 AM)

somebody else playing here?

@  koxsuTV : (28 February 2019 - 06:53 PM)

Yea but nobody play it sad

@  Silentkiller : (28 February 2019 - 12:46 PM)

Hello guys is game already open again?

@  koxsuTV : (28 February 2019 - 02:09 AM)

umc umc

@  Borix (Oguras) : (21 February 2019 - 12:13 PM)

add me

@  Borix (Oguras) : (21 February 2019 - 12:13 PM)

https://steamcommunity.com/profiles/76561198192278966/

@  derTisch : (17 February 2019 - 12:51 PM)

Come 1vs1 :)


Photo

Servers dissconnecting me after 1min of gameplay


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5 replies to this topic

#1 Monkeybutt

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Posted 09 April 2016 - 07:17 PM

Hi!

Im having the touble, i have played the game a couple of days now, never had this issue before and it started to do this today, and every server i join is the same thing..

Anyone any idea why?

Thx!

 

here is the latest log:

--- Log started at Sat Apr 09 21:47:13 2016

000000.085| Checking for D3D Version
000000.128| SG Engine 2.0
000000.128| Game Version: SurvivalMMO v5.6  (build: Apr  1 2016) 
000000.128| SGAntiCheat64 Loaded
000000.147| Available memory: 16337 MB
000000.181| sgFS: version:April 1, 2016 4:53, 44602 files
000000.342| readGameOptionsFile: found INI at C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\gameSettings.ini
000000.343| writeGameOptionsFile: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\gameSettings.ini
000000.348| readInputMap: found file at C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\inputMap.xml
000000.348| writeInputMap: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\inputMap.xml
000000.349| userSettings: found file at C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\userSettings.xml
000000.349| userSettings: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\userSettings.xml
000000.350| SOUND: initializing sound system
000000.374| SOUND: '2' sound drivers found
000000.375| SOUND: sound caps = 0xF8, speakermode= 2
000000.376| SOUND: sound driver 'Högtalare (VIA HD Audio)'
000000.397| SOUND: sound system ready
000000.397| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000001.359| Starting voice
000001.360|  VoipLog:[4] 2016-04-09 19:47:15.172364|INFO    |              |   |TeamSpeak 3 Client 3.0.3.2 (2015-06-10 10:47:37) SDK
000001.360|  VoipLog:[4] 2016-04-09 19:47:15.172364|INFO    |              |   |SystemInformation: Windows 8 (9200) x64 (AMD or Intel) Binary: 32bit
000001.360|  VoipLog:[4] 2016-04-09 19:47:15.172364|INFO    |              |   |Using hardware aes
000001.367|  VoipLog:[3] 2016-04-09 19:47:15.179369|DEBUG   |Direct Sound  |   |setting timer resolution to 1ms
000001.368|  VoipLog:[1] 2016-04-09 19:47:15.180370|ERROR   |SoundBckndIntf|   |./soundbackends/directsound_win32.dll error: NO_DEFAULT_FOUND
000001.368|  VoipLog:[1] 2016-04-09 19:47:15.180370|ERROR   |SoundBckndIntf|   |./soundbackends/directsound_win32.dll error: NO_DEFAULT_FOUND
000001.373|  VoipLog:[1] 2016-04-09 19:47:15.185874|ERROR   |Windows Audio Session|   |ERROR (-107 -2147023728): Det gick inte att hitta elementet.
000001.373|  VoipLog:[1] 2016-04-09 19:47:15.185874|ERROR   |SoundBckndIntf|   |./soundbackends/windowsaudiosession_win32.dll error: GETTING_DEFAULTAUDIOENDPOINT
000001.383|  Playback device: Högtalare (VIA HD Audio) (default)
000001.383|  Playback device: SPDIF Interface (TX0) (VIA HD Audio) 
000001.394| Input Devices enabled: Mouse, Keyboard
000001.399| max_tex_dim: 16384
000001.419| VMEM As seen through DDRaw: 1989
000001.420| VMEM As seen through WMI: 0
000001.420| Setting mode:  1366x768x32 Flags=0
000001.420| NVApi successfuly initialized.
000001.420| NVApi: stereo is not available. Stereo driver not installed?
000001.420|  Adapter: NVIDIA GeForce GTX 660M   
000001.420|   nvd3dum.dll 10.18.13.6451
000001.420|  Monitor: \\.\DISPLAY1 (1536x864)
000001.426|  sgRenderLayer::SetMode(x=1366,y=768,bpp=32,windowed=0,hz=60)
000001.426|  Use D3D9
000001.427|  Creating d3d device
000001.776|  NVApi: failed to create stereo handle!
000001.777|  GPU supports D3DQUERYTYPE_TIMESTAMP
000001.777|  GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000001.777|  D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
000001.777|  We have 4087 MB texture memory
000001.813|  sgFont: Creating Verdana 10pt
000001.815|  sgFont: Finished creating Verdana 10pt
000001.815| Loading shaders...
000002.353| Finished loading shaders (0.537246 sec)!
000002.354| Started background thread: 4640
000002.378| Creating dynamic buffer of size 1.00 MB
000002.378| Creating dynamic buffer of size 0.09 MB
000002.384| Creating dynamic buffer of size 0.15 MB
000002.384| sgFont: Creating Tahoma 12pt
000002.387| sgFont: Finished creating Tahoma 12pt
000002.388| sgFont: Creating Verdana 10pt
000002.388| sgFont: Finished creating Verdana 10pt
000002.450| Creating render targets
000002.450| CreateDynamicEnvMap: creating of size 512x512x6000002.454| sgFont: Creating Verdana 8pt
000002.457| sgFont: Finished creating Verdana 8pt
000002.512| Loaded 12 of 12 grass settings locations from the glist file
000002.513| Loaded 12 grass settings files
000002.625| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_single
000002.625| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_auto
000002.627| WEAPON ERROR: M202 trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000002.627| WEAPON ERROR: M202 Elite trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000002.632| WEAPON ERROR: Trick-or-Threat trying to load non existent sound event Sounds/NewWeapons/Handgun/Glock9mm_auto
000004.258| SetHomeDir: Levels\WZ_FrontEndLightingold
000004.258| We have 3898 MB texture memory
000004.960| FastLoad: Disabled
000004.965| sgFile: can't open Levels\WZ_FrontEndLightingold/wind.cfg
000004.966| Loading 'Levels\WZ_FrontEndLightingold/LevelSettings.xml'
000004.972| sgFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000004.975| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000005.294| Unloaded 0.0 MB STATIC decal textures
000005.294| Unloaded 0.0 MB DYNAMIC decal textures
000005.294| Loading decal library Data\Decals\library.xml.
000005.294| Loading decal library Levels\WZ_FrontEndLightingold\decals.xml.
000005.295| Loaded 0.0 MB STATIC decal textures
000005.325| Loaded 0.8 MB DYNAMIC decal textures
000005.325| LoadLevel_MatLibs...
000005.325| LoadLevel_Objects...
000005.326| TERRAIN:  LOADING Levels\WZ_FrontEndLightingold\TERRAIN2
000005.326| Loading Terrain V2
000005.398| TERRAIN2: Finished reading script file
000005.405| TERRAIN:  LOADED
000005.405| sgFile: can't open levels/wz_frontendlightingold/envmaps/envmap0.dds
000005.930| LoadGrassLib()...
000006.014| g_pGrassMap->Load...
000006.015| Loaded grass for 0.00 seconds000006.015| LoadLevel_MatLibs...
000006.452| Building skeleton cache..000006.479| Building obstacles cache..000006.479| done.000006.480| Loading 'Levels\WZ_FrontEndLightingold\collections\collections.xml'
000006.480| sgFile: can't open Levels\WZ_FrontEndLightingold\collections\elements.bin
000006.480| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLightingold\collections\elements.bin'
000006.480| CollectionsManager::Init: populating 0 objects... 000006.480| done in 0.00 seconds
000006.480| World loaded
000006.480| Total load time: 1.52
000007.042| AnimCSV: SHG_Benelli_M1 is not in game, remove it
000007.044| AnimCSV: SHG_Beretta_1201 is not in game, remove it
000007.046| AnimCSV: SHG_spas12 is not in game, remove it
000007.143| AnimCSV: ASR_M16 is not in game, remove it
000007.229| AnimCSV: ASR_tar21 is not in game, remove it
000007.612| AnimCSV: EXP_SmokeG_White is not in game, remove it
000008.322| AnimCSV: SNP_Dsr1 is not in game, remove it
000008.545| AnimCSV: MEL_CanoePaddle_Knife is not in game, remove it
000008.549| AnimCSV: Mel_Shiv is not in game, remove it
000008.681| AnimCSV: Item_repairKit_Premium_01 is not in game, remove it
000008.683| AnimCSV: Item_bandage_Improvised is not in game, remove it
000008.883| AnimCSV: Mel_PoliceBaton_Wire is not in game, remove it
000008.886| AnimCSV: Mel_Spear is not in game, remove it
000008.888| AnimCSV: Mel_pickaxe_craft is not in game, remove it
000008.890| AnimCSV: Mel_pickaxe_craft_premium is not in game, remove it
000009.006| AnimCSV: EXP_SharpnelBomb is not in game, remove it
000009.007| AnimCSV: EXP_SharpnelBomb_TripWire is not in game, remove it
000009.036| AnimCSV: SNP_AW_Impulse is not in game, remove it
000009.297| AnimCSV: g3_buildingblock_01_02x04m is not in game, remove it
000009.374| AnimCSV: Item_bandage_Improvised is not in game, remove it
000009.400| AnimCSV: asr_tar21_satan is not in game, remove it
000009.471| AnimCSV: asr_tar21_Norad is not in game, remove it
000009.492| AnimCSV: ASR_tar21_Nyaah is not in game, remove it
000009.507| AnimCSV: ASR_tar21_kraken is not in game, remove it
000010.334| Acquired base profile data for 6.079366
000010.432| writeGameOptionsFile: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\gameSettings.ini
000010.464| 
Starting to load Skill prices.000010.487| 
Skill prices loaded.000010.581| Creating dynamic buffer of size 0.02 MB
000014.903| userSettings: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\userSettings.xml
000014.908| sgNetwork: Creating client
000014.942|  IP: 192.168.1.84
000014.942| sgNetwork: connecting
000015.028| sgNetwork: external ip: 81.227.120.164:59501
000015.028| connected to master server peer00
000018.843| userSettings: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\userSettings.xml
000019.910| obj_Zombie::FreePhysSkeletonCache:000019.910| done in 0.00 seconds
000019.911| sgNetwork: Deinitialize
000020.061| sgNetwork: Creating client
000020.082|  IP: 192.168.1.84
000020.082| sgNetwork: connecting
000020.187| sgNetwork: external ip: 81.227.120.164:58449
000020.297| writeGameOptionsFile: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\gameSettings.ini
000020.298| userSettings: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\userSettings.xml
000020.299| SetHomeDir: Levels\WZ_Coloradoold
000020.299| We have 3886 MB texture memory
000020.299| sgFile: can't open levels/wz_coloradoold/loadingscreen1.dds
000020.300| FastLoad: Disabled
000020.440| sgFile: can't open Levels\WZ_Coloradoold/wind.cfg
000020.441| Loading 'Levels\WZ_Coloradoold/LevelSettings.xml'
000020.448| sgFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000020.450| Loading sky texture: Data/SkyDome/wz_daynew_02_d.dds
000020.582| Unloaded 0.0 MB STATIC decal textures
000020.582| Unloaded 0.8 MB DYNAMIC decal textures
000020.582| Loading decal library Data\Decals\library.xml.
000020.583| Loading decal library Levels\WZ_Coloradoold\decals.xml.
000020.760| Loaded 4.9 MB STATIC decal textures
000020.764| Loaded 0.1 MB DYNAMIC decal textures
000020.765| LoadLevel_MatLibs...
000020.765| LoadLevel_Objects...
000020.974| sgFile: can't open data/water/foam02.jpg
000021.770| sgFile: can't open levels/wz_coloradoold/envmaps/envmap3.dds
000021.872| TERRAIN:  LOADING Levels\WZ_Coloradoold\TERRAIN2
000021.872| Loading Terrain V2
000022.719| TERRAIN2: Finished reading script file
000025.134| TERRAIN:  LOADED
000025.371| sgFile: can't open data/objectsdepot/_roads/textures/roadasphalt01_s.dds
000041.578| LoadGrassLib()...
000041.662| g_pGrassMap->Load...
000041.692| Loaded grass for 0.03 seconds000041.692| LoadLevel_MatLibs...
000050.123| Building skeleton cache..000050.433| Building obstacles cache..000050.433| done.000050.433| Loading 'Levels\WZ_Coloradoold\collections\collections.xml'
000050.468| Loading collection elements from file: Levels\WZ_Coloradoold\collections\elements.bin...000051.832| done in 1.36 seconds
000051.839| CollectionsManager::Init: populating 8393 objects... 000051.848| done in 0.01 seconds
000051.848| obj_Zombie::InitPhysSkeletonCache..
000053.423| done
000053.423| World loaded
000053.423| Total load time: 33.12
000056.242| sgFile: can't open Data/LangPack/dictionary.txt
000056.242| sgFile: can't open Data/LangPack/dictionary.dat
000057.588| Created vehicle -> Data\\ObjectsDepot\\Vehicles\\zombie_killer_car.sco
000058.696| VoipLog:[5] 2016-04-09 19:48:12.508247|DEVELOP |Windows Audio Session|   |DeviceDeleteList::waitForDeletes - enter
000058.696| VoipLog:[5] 2016-04-09 19:48:12.508247|DEVELOP |Windows Audio Session|   |DeviceDeleteList::waitForDeletes - leave
000058.696| VoipLog:[5] 2016-04-09 19:48:12.508247|DEVELOP |Windows Audio Session|   |DeviceDeleteList::waitForDeletes - enter
000058.696| VoipLog:[5] 2016-04-09 19:48:12.508247|DEVELOP |Windows Audio Session|   |DeviceDeleteList::waitForDeletes - leave
000058.696| VoipLog:[3] 2016-04-09 19:48:12.508747|DEBUG   |Windows Audio Session|   |WAS::openDevice-enter
000058.700| VoipLog:[3] 2016-04-09 19:48:12.512749|DEBUG   |Windows Audio Session|   |WAS Buffer size: 1056
000058.701| VoipLog:[3] 2016-04-09 19:48:12.512749|DEBUG   |Windows Audio Session|   |WAS::openDevice-leave
000058.701| VoipLog:[3] 2016-04-09 19:48:12.513250|DEBUG   |Windows Audio Session|   |WAS::startDevice-enter
000058.701| VoipLog:[3] 2016-04-09 19:48:12.513250|DEBUG   |Windows Audio Session|   |WAS::startDevice-leave
000058.713| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000058.713| Unloading sky texture: Data/SkyDome/wz_daynew_02_d.dds
000058.752| VoipLog:[5] 2016-04-09 19:48:12.563792|DEVELOP |PktHandler    |   |Puzzle solve time: 6
000060.892| 
Time between load end and game start: 7.47
000095.867| Creating dynamic buffer of size 0.13 MB
000145.227| ***** disconnected from game server
000145.227| sgNetwork: Deinitialize
000145.815| obj_Zombie::FreePhysSkeletonCache:000145.815| .000145.815| .000145.815| .000145.816| .000145.816| .000145.816| .000145.817| .000145.817| .000145.817| .000145.817| .000145.818| .000145.818| .000145.818| .000145.819| .000145.819| .000145.819| .000145.819| .000145.820| .000145.820| .000145.820| .000145.820| .000145.821| .000145.821| .000145.821| .000145.821| .000145.822| .000145.822| .000145.822| .000145.822| .000145.823| .000145.823| .000145.823| .000145.824| done in 0.01 seconds
000145.851| Possible texture leak for 'data/grass/test_grass_01_d.dds'(1)
000145.851| Possible texture leak for 'data/grass/test_flower_01_d.dds'(35)
000145.851| Possible texture leak for 'data/grass/wz_newgrass_01_d.dds'(15)
000146.308| SetHomeDir: Levels\WZ_FrontEndLightingold
000146.308| We have 3846 MB texture memory
000146.989| FastLoad: Disabled
000147.088| sgFile: can't open Levels\WZ_FrontEndLightingold/wind.cfg
000147.088| Loading 'Levels\WZ_FrontEndLightingold/LevelSettings.xml'
000147.095| sgFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000147.097| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000147.427| Unloaded 4.9 MB STATIC decal textures
000147.427| Unloaded 0.1 MB DYNAMIC decal textures
000147.427| Loading decal library Data\Decals\library.xml.
000147.428| Loading decal library Levels\WZ_FrontEndLightingold\decals.xml.
000147.428| Loaded 0.0 MB STATIC decal textures
000147.459| Loaded 0.8 MB DYNAMIC decal textures
000147.459| LoadLevel_MatLibs...
000147.459| LoadLevel_Objects...
000147.460| TERRAIN:  LOADING Levels\WZ_FrontEndLightingold\TERRAIN2
000147.460| Loading Terrain V2
000147.534| TERRAIN2: Finished reading script file
000147.541| TERRAIN:  LOADED
000147.541| sgFile: can't open levels/wz_frontendlightingold/envmaps/envmap0.dds
000148.028| LoadGrassLib()...
000148.111| g_pGrassMap->Load...
000148.112| Loaded grass for 0.00 seconds000148.112| LoadLevel_MatLibs...
000148.553| Building skeleton cache..000148.580| Building obstacles cache..000148.580| done.000148.580| Loading 'Levels\WZ_FrontEndLightingold\collections\collections.xml'
000148.581| sgFile: can't open Levels\WZ_FrontEndLightingold\collections\elements.bin
000148.581| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLightingold\collections\elements.bin'
000148.581| CollectionsManager::Init: populating 0 objects... 000148.581| done in 0.00 seconds
000148.581| World loaded
000148.581| Total load time: 1.59
000149.310| Acquired base profile data for 3.035161
000149.408| writeGameOptionsFile: Saving settings to C:\Users\Istvan.DESKTOP-RU2TBCG\Documents\sg-servers\survivalmmo\gameSettings.ini
000149.445| 
Starting to load Skill prices.000149.468| 
Skill prices loaded.

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#2 Monkeybutt

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Posted 10 April 2016 - 01:32 PM

Ok i found out that if i make a new survivor the game works fine.. so it has to do something with my survivor..

Any admin for help to fix it?



#3 Stargate75

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Posted 10 April 2016 - 10:52 PM

Acc mail and Char name



#4 Monkeybutt

Monkeybutt

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Posted 11 April 2016 - 05:10 AM

Acc mail and Char name

i.kalman@live.se

and Monkeybutt



#5 Stargate75

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Posted 11 April 2016 - 11:04 AM

Its no problem with your account. Its a problem with your connection



#6 Monkeybutt

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Posted 11 April 2016 - 12:44 PM

strange that this is the only game i have connection problem with






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