--- Log started at Tue Dec 29 22:46:36 2015
000002.827| Checking for D3D Version
000002.890| SG Engine 2.0
000002.890| Game Version: SurvivalMMO v5.4 (build: Dec 26 2015)
000002.890| SGAntiCheat64 Loaded
000002.894| Available memory: 4077 MB
000002.938| sgFS: version:December 26, 2015 13:35, 44110 files
000003.137| readGameOptionsFile: found INI at C:\Users\User\Documents\sg-servers\survivalmmo\gameSettings.ini
000003.137| sgFile: can't open local.ini
000003.137| Can't open file "local.ini"
000003.137| writeGameOptionsFile: Saving settings to C:\Users\User\Documents\sg-servers\survivalmmo\gameSettings.ini
000003.144| readInputMap: found file at C:\Users\User\Documents\sg-servers\survivalmmo\inputMap.xml
000003.145| writeInputMap: Saving settings to C:\Users\User\Documents\sg-servers\survivalmmo\inputMap.xml
000003.145| userSettings: found file at C:\Users\User\Documents\sg-servers\survivalmmo\userSettings.xml
000003.146| userSettings: Saving settings to C:\Users\User\Documents\sg-servers\survivalmmo\userSettings.xml
000003.146| SOUND: initializing sound system
000003.170| SOUND: '2' sound drivers found
000003.170| SOUND: sound caps = 0xF8, speakermode= 2
000003.170| SOUND: sound driver 'GBo[niki (Realtek High Definition Audio)'
000003.193| SOUND: sound system ready
000003.193| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000005.295| Starting voice
000005.296| VoipLog:[4] 2015-12-29 21:46:39.107403|INFO | | |TeamSpeak 3 Client 3.0.3.2 (2015-06-10 10:47:37) SDK
000005.296| VoipLog:[4] 2015-12-29 21:46:39.107403|INFO | | |SystemInformation: Windows 7 SP1 (7601) x64 (AMD or Intel) Binary: 32bit
000005.334| VoipLog:[3] 2015-12-29 21:46:39.145405|DEBUG |Direct Sound | |setting timer resolution to 1ms
000005.356| Playback device: Głośniki (Realtek High Definition Audio) (default)
000005.356| Playback device: Realtek Digital Output (Realtek High Definition Audio)
000005.356| Capture device: Mikrofon (Realtek High Definition Audio) (default)
000005.532| Steam is available
000005.547| Input Devices enabled: Mouse, Keyboard
000005.572| max_tex_dim: 16384
000005.610| VMEM As seen through DDRaw: 1012
000005.610| VMEM As seen through WMI: 0
000005.610| Setting mode: 1280x800x32 Flags=0
000005.610| Could not initialize NVApi.
000005.610|
000005.612| Adapter: AMD Radeon HD 6670
000005.612| aticfx32.dll 8.17.10.1124
000005.612| Monitor: \\.\DISPLAY1 (1680x1050)
000005.647| sgRenderLayer::SetMode(x=1280,y=800,bpp=32,windowed=0,hz=60)
000005.648| Use D3D9
000005.648| Creating d3d device
000006.288| GPU supports D3DQUERYTYPE_TIMESTAMP
000006.288| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000006.288| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
000006.290| We have 2786 MB texture memory
000006.428| sgFont: Creating Verdana 10pt
000006.428| sgFont: Finished creating Verdana 10pt
000006.428| Loading shaders...
000007.400| Finished loading shaders (0.971937 sec)!
000007.404| Started background thread: 5432
000007.443| Creating dynamic buffer of size 1.00 MB
000007.443| Creating dynamic buffer of size 0.09 MB
000007.474| Creating dynamic buffer of size 0.15 MB
000007.474| sgFont: Creating Tahoma 12pt
000007.475| sgFont: Finished creating Tahoma 12pt
000007.475| sgFont: Creating Verdana 10pt
000007.475| sgFont: Finished creating Verdana 10pt
000007.526| Creating render targets
000007.526| CreateDynamicEnvMap: creating of size 512x512x6000007.531| sgFont: Creating Verdana 8pt
000007.535| sgFont: Finished creating Verdana 8pt
000008.163| Loaded 12 of 12 grass settings locations from the glist file
000008.164| Loaded 12 grass settings files
000008.864| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_single
000008.864| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_auto
000008.865| WEAPON ERROR: M202 trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000008.865| WEAPON ERROR: M202 Elite trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
000008.871| WEAPON ERROR: Trick-or-Threat trying to load non existent sound event Sounds/NewWeapons/Handgun/Glock9mm_auto
000010.672| SetHomeDir: Levels\WZ_FrontEndLightingwinter
000010.673| We have 2598 MB texture memory
000012.790| FastLoad: Disabled
000012.797| sgFile: can't open Levels\WZ_FrontEndLightingwinter/wind.cfg
000012.798| Loading 'Levels\WZ_FrontEndLightingwinter/LevelSettings.xml'
000012.812| sgFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000012.818| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000013.236| Unloaded 0.0 MB STATIC decal textures
000013.236| Unloaded 0.0 MB DYNAMIC decal textures
000013.236| Loading decal library Data\Decals\library.xml.
000013.237| Loading decal library Levels\WZ_FrontEndLightingwinter\decals.xml.
000013.238| Loaded 0.0 MB STATIC decal textures
000013.276| Loaded 0.8 MB DYNAMIC decal textures
000013.277| LoadLevel_MatLibs...
000013.277| LoadLevel_Objects...
000013.277| TERRAIN: LOADING Levels\WZ_FrontEndLightingwinter\TERRAIN2
000013.277| Loading Terrain V2
000013.373| TERRAIN2: Finished reading script file
000013.384| TERRAIN: LOADED
000013.384| sgFile: can't open levels/wz_frontendlightingwinter/envmaps/envmap0.dds
000014.091| LoadGrassLib()...
000014.198| g_pGrassMap->Load...
000014.199| Loaded grass for 0.00 seconds000014.199| LoadLevel_MatLibs...
000014.827| Building skeleton cache..000014.866| Building obstacles cache..000014.866| done.000014.867| Loading 'Levels\WZ_FrontEndLightingwinter\collections\collections.xml'
000014.867| sgFile: can't open Levels\WZ_FrontEndLightingwinter\collections\elements.bin
000014.867| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLightingwinter\collections\elements.bin'
000014.867| CollectionsManager::Init: populating 0 objects... 000014.867| done in 0.00 seconds
000014.867| World loaded
000014.867| Total load time: 2.08
000016.194| AnimCSV: SHG_Benelli_M1 is not in game, remove it
000016.196| AnimCSV: SHG_Beretta_1201 is not in game, remove it
000016.198| AnimCSV: SHG_spas12 is not in game, remove it
000016.444| AnimCSV: ASR_tar21 is not in game, remove it
000017.185| AnimCSV: EXP_SmokeG_White is not in game, remove it
000018.366| AnimCSV: SNP_Dsr1 is not in game, remove it
000018.938| AnimCSV: MEL_CanoePaddle_Knife is not in game, remove it
000018.940| AnimCSV: Mel_Shiv is not in game, remove it
000019.245| AnimCSV: Item_repairKit_Premium_01 is not in game, remove it
000019.247| AnimCSV: Item_bandage_Improvised is not in game, remove it
000019.534| AnimCSV: Mel_PoliceBaton_Wire is not in game, remove it
000019.537| AnimCSV: Mel_Spear is not in game, remove it
000019.539| AnimCSV: Mel_pickaxe_craft is not in game, remove it
000019.542| AnimCSV: Mel_pickaxe_craft_premium is not in game, remove it
000019.680| AnimCSV: EXP_SharpnelBomb is not in game, remove it
000019.683| AnimCSV: EXP_SharpnelBomb_TripWire is not in game, remove it
000019.716| AnimCSV: SNP_AW_Impulse is not in game, remove it
000020.044| AnimCSV: g3_buildingblock_01_02x04m is not in game, remove it
000020.157| AnimCSV: Item_bandage_Improvised is not in game, remove it
000020.193| AnimCSV: asr_tar21_satan is not in game, remove it
000020.274| AnimCSV: asr_tar21_Norad is not in game, remove it
000020.296| AnimCSV: ASR_tar21_Nyaah is not in game, remove it
000020.312| AnimCSV: ASR_tar21_kraken is not in game, remove it
000020.843| Acquired base profile data for 10.175746
000021.051| writeGameOptionsFile: Saving settings to C:\Users\User\Documents\sg-servers\survivalmmo\gameSettings.ini
000021.111|
Starting to load Skill prices.000021.223|
Skill prices loaded.000021.289| Creating dynamic buffer of size 0.02 MB
000027.385| WO_API: failed with error code 7 Character name cannot contain special symbols
I pasted all but I think that the most important are the last 3 lines ;p